Hello, everyone, today I am here to introduce you to the six professions in Bafengt's Wrath, first of all, I will introduce to you what professions are, these professions are swordsman, magician, service, archer, merchant and thief, although there are only six professions, but there are more than six ways to play, the following will introduce these professions to you.
One, Swordsman, there are two ways to play this class.
1 Slam: This gameplay mainly adds strength and physique, so that the addition point is more able to carry and fight, and the damage explosion is high.
2. Sensitive Attack: This gameplay mainly adds strength and agility, so that the attack speed and attack are more balanced, and it is more agile.
Two: Magician: This is also two ways to play.
1 Fire Mage: The main skill bonus points of fire are mainly added to fire attribute spells, and the fire attribute damage burst is relatively high.
2 Ice Thunder Mage: Ice Thunder Mage Skill plus point main plus ice, secondary plus Thunder, Ice Thunder Mage mainly plays control, and thunder attribute skills make up for damage.
Mage is a class that combines attack and control, but the disadvantage is that it does not have a lot of health and is very blue-consuming.
Three: Serve. This class is what we often call support, this class may not have very high damage in single battles, but it is a very important presence in the team, he can not only restore a lot of HP to teammates, but also increase the attack and defense of teammates.
Four: archers.
The advantages and disadvantages of this profession are very obvious, the advantage is that the attack power is very high, and the disadvantage is that the amount of blood is small, the defense is low, and the blue consumption is fast, but he has three ways to play, one is a pure output stream, and the addition points mainly add agility and dexterity. The second is the crit flow, the plus points mainly add agility and luck, with high crit damage, the third is the control flow, there will be some trap skills after the second turn, and the plus points mainly add intelligence, agility and dexterity.
Five: Businessmen. The main damage of the merchant profession after you turn blacksmith for the second time is to hit people with gold coins, which is a physical damage, and the main bonus points are strength and physique.
Six: Thieves. This class is the most mobile of all our classes, and the Rogue also has a high burst of damage, after turning to an assassin, you can go through the pure output stream, with extremely high attack speed and output, but the defense of this class is very low, and his main plus points are strength, agility and luck.
Okay, that's it for today's career introduction, we'll see you next time.