The core gameplay is a BD that revolves around the clown ability (a relic that slays the spire).
Painting style:**pixel style,With some retro old animation feeling,Sound effects、UI animation is very consistent。
The construction goal is to achieve a progressive high score, which consists of a base score x multiple. Multiples are divided into two types: multiplication and addition, the early addition benefit is large, and the later multiplication benefit is large. Base scores and multipliers are affected by hand type, card rank, joker abilities, and card enhancements.
Coupons are equivalent to clown cards (skills) that do not occupy a grid
There is an interest mechanism to test the player's resource planning ability.
The first two levels can be skipped, but the boss level cannot be skipped; Skipping will compensate, but skipping will also weaken the economy.
The position-related clown cards are more interesting, and they can achieve a variety of effects by moving the position, and the operation is good.
Progression control: Unlock different starting decks, unlock different joker cards, unlock different coupon types, and unlock different difficulty levels (each difficulty is progressive on the previous difficulty).
Tarot cards can adjust the deck and provide extra gold coins, and the actual experience will be relatively high in the middle of the income, and I will generally open it; The Planet card is a card with an enhanced hand type, and the actual growth is even lower than the linear growth, and the return is felt to be low; In fact, the summoning spirit card feels that the risk is still relatively large, and the negative effects are easy to destroy the construction, and it feels average to use (the experience is not as good as the design of the cursed card that kills the spire).
The negative clown is what I want to see the most, prostituting a column for nothing, and getting a sense of surprise to open an orange card;
At the moment, the most comfortable jokers I use are: [Discard +3, lose folding], [Increase the number of cards added to the multiplier] + [Increase chips based on gold] + [Increase multiplier based on gold] + [Ability to copy the right clown] + [Ability to copy the leftmost clown] + [Play the same card type, x3] + [Increase x0 for each card].5 times the hotspot engine plan rate] The biggest highlight of the clown card for me is that it allows me to see a lot of possibilities, and many of the builds are very imaginative, and it is a very good meat pigeon work.