CS2 How to Create a CS2 Jumper Binding Get your throws farther!

Mondo Sports Updated on 2024-03-06

CS2 - How to Create a CS2 Jumper Binding |Make your throws farther!

The CS2 jumper bind determines whether or not your throwable hits the target. If you're planning to play CS2 consistently, it's definitely worth setting up CS2 jumper binding commands to make sure your throws hit their targets accurately. After all, you don't want to be insulted by your toxic teammates.

What is a jumper in CS2?

To put it simply, a jump shot in CS2 is a jump while throwing a CS2 prop. This can be smoke grenades, flashbangs – in fact, any prop. Jumpers allow your items to fly farther across the map, making your projectiles even more powerful in your library. On some maps, the jumper even lets you pretend to execute on the other side of the map if you're willing to spend time practicing CS2's smoke grenades.

Jumpers are not as effective in CS2 as they are in CS:GO. Now, you just need to jump and throw power-ups at the same time. CS2 gives you a forgiving window to keep your throwing moves consistent. In CS:GO, the jump shot must be a perfect match for each frame to be consistent. It's a nice change, but it means that CS2 jumpshot binding is less useful than it is in CS:GO. Still, we think they're worth setting up because it allows you to keep your throws 100% consistent throughout. There's nothing worse than admitting to your teammates that you've missed a smoke bomb and ruined the entire round. Don't be that kind of teammate.

How to set up the CS2 jump shot binding command.

If you want to make a jump shot in CS2, there are a few ways to keep you on the same page throughout. The first way is to use the cs2 jumper binding command. This involves using alias commands to bind jumpers every time CS2 is started. To do this, copy the following CS2 console command into your game console:

alias “+jumpaction” “jump;”

alias “+throwaction” “attack; -attack2”

alias “-jumpaction” “jump”

bind [key] "jumpaction; +throwaction;”

Change the key of the bind command to whatever you like, and you're good to go! This is how to bind a jumper in CS2 via a command. While it's not ideal to type these commands every time, it's perfect if you want to try them out once to see if it works for you. If not, then maybe the next solution suits your needs....

How to set the CS2 jump binding configuration?

If you are sure that you want to set up the CS2 jump binding command, then you should create it as a configuration file. This process allows your CS2 jumper bind to remain active even after you reset the game! Let's jump right into the process:

Open the folder "SteamApps Common Counter-Strike Global Offensive Game CSGO CFG" on your PC.

In this folder, right-click and create a new text document.

Name the document "binds."cfg”。In the process, make sure you delete the previous one. txt file extension.

Open binds. with Notepadcfg。

At. cfg file, enter the following command:

alias “+jumpaction” “jump;”

alias “+throwaction” “attack; -attack2”

alias “-jumpaction” “jump”

bind [key] "jumpaction; +throwaction;”

alias “+runthrow” “forward;+jump;”

alias “-runthrow” “jump;-forward”

bind [key2] "runthrow; +throwaction”

Make sure you replace the key bindings in the command with your own preferences. The second bind will allow you to jump while running in order to make throws farther.

Save the file and open cs2.

Open the console and enter exec binds.

Your command should work fine!

If you're a regular CS2 player, this is definitely our recommended approach. It's easy to do this and can make your throwing movements more consistent. What's not to like?

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