Hercules Chess, also known as Dawang Bao and Gladiator, is a strategic two-player board game designed by renowned game designers Laurent Levi and Michel Lalet. In 1987, the game was first released to the world by Abalone, and it has sold well in countries around the world and won numerous awards.
In the game, players need to "push" 6 of their opponent's pieces off the edge of the board to win. The rules of "pushing" are: you must win with more, push the opponent's pieces, and push three times.
Two, three push one or two push one.
The gameplay of Hercules is simple and easy to understand, yet it has depth and fun. It requires players to constantly think through the game and use their wits and strategic abilities to the fullest. At the same time, Hercules is also a game suitable for parent-child games or confrontation between friends, which can exercise players' thinking ability and decision-making ability, and improve the level of chess skills.
Overall, Hercules is a classic strategy board game that is loved by people, not only with a high degree of strategy and reasoning, but also with endless fun and challenges.
In this simple and fashionable chessboard, there is a tense army of black and white. Players take turns pushing the marbles around the board, with the goal of pushing each other's six marbles off the board. The power to push the marbles depends on the number of marbles in a row, and the heavier marbles can push the opponent's marbles off the board along the axis, however, players must use their wit to defend themselves in six possible directions.
A 6x6x6 hexagonal board with a total of 61 holes. The chess hole is used as a chess position, and a chess ball can be placed.
The chess beads distinguish friend and foe in two colors, and there are fourteen on each side.
Each player chooses a color and arranges the pieces as illustrated in the manual. The official rules have a variety of initial arrangements, the most common being that eleven beads are placed in two rows close to the square, and the remaining three beads are placed in the middle three squares of the third row.
Players take turns, and when it is the player's turn, they can move to 1-3 pieces on their side, but the pieces to be moved must be connected together. Each side needs to move its own beads one square in one of the six directions, and there are two ways to move it: Sideways: One to three connected pieces of your own chess ball move together to an empty position in a direction other than the direction of the line. Shift: Two or three connected own beads, following the direction of the line, move to an empty position, or move to the opponent's position. Only if the number of opponents who push their own moves is greater than the direction of the line, and these enemy pieces are not caught by the same line, can the column move to the opponent's position and push all the opponent's pieces by one square. An enemy piece that was originally on the side of the board will be removed from the board when it is moved.
Game over. Whoever gets to knock out six of their opponent's pieces first wins!