Ark of Tomorrow 6 star trap master ELA skill is open, 3 skills open 1 time plus 2 mines

Mondo games Updated on 2024-03-05

Tomorrow's Ark mobile game,After the first 3 rainbow six phase II linkage 5-star character skills were revealed,I personally feel half cold.,Although I know that the linkage 5-star strength is not expected.,But this design is too surprising.。 Fortunately, after the announcement of the 6-star ELA skill,I feel like it's a little bit more interesting.,It seems that Eagle Horn is still more willing to be more attentive to the role that can leverage everyone's resources.。

Everyone knew that the professional branch of ELA was a trap masterThis is also a profession that I personally like.

In practice, I would use this profession on two occasions. The first is that the map mechanic needs to occupy points for a long time, and the second is that it needs to be supported by the whole map and have sufficient ground deployment slots. So this time, let's take a look at the role of ELA with these two needs.

First of all, the role of ELA is naturally also capable of taking advantage of the task, but I personally feel that there is no other role that is cost-effective, and there is no other role that is suitable. Because ELA's mine trigger mechanism is special,You don't need to step on it to trigger. And the demand for our occupancy is to be stable for a long time, so obviously a trap with a smaller trigger range is more suitable.

In terms of full-map support, I personally think ELA is quite suitable.

As we expected, ELA's mines do no damage, and presumably the control ability can be fully pulled (the flag is up). Considering that Dorothy has the ability to pause in groups for 5 seconds,I think it's great if ELA can be on the same level.

Purely looking at the 3 skills, I personally think there are at least two major types of usage. The normal usage is to increase the damage of the whole map, and then the output of the main body can also support all the way. Another way of thinking is to put ELA in a completely safe corner and abandon the output, turn on the skill as soon as it turns, and then turn it off immediately, so as to generate mines as efficiently as possible.

So with this line of thinking, it's not hard to think that ELA would be a good partner for Typhon. Because Typhon is very good at attacking bosses who like to run around the whole map or have two lives, it is precisely because the enemy position is not fixedNormally, it's hard to cover the whole process with our assistance.

And the design of the ELA3 skill seems to solve this problem perfectlyLet's just follow the enemy's footsteps and put mines, and I feel that the operation is not very difficult, which is still very interesting.

However, judging from the current data, we seem to have a relatively positive attitude towards ELA, after all, this new trapper subverts the design ideas of many traditional trappers. For example, ELA's mines can be deployed around enemies to trigger, and ELA3 skills can be accompanied by 2 mines (everyone else has 1).

However, I personally think that we still need to calm down, because there must be a demon when things go wrong, why do you send 1 more mine for 3 skills? Either divide the control ability to make up for it, or directly separate the talent to make up for it. For example,Other trapper talents can use 10 traps, while ELA can only use 3? Personally, I think that in the case of linkage characters, this possibility is really there.

If we do use the number of traps (and I hope it's better not), then the way we think about the game will change. It seems a little difficult to control a wave of airborne landing, due to the small number of mines in the early stageTherefore, it may be tempting to deploy and accumulate mines for a long time, and wait until the boss comes to run out again. In this case, the rotation of skills is quite critical, and if necessary, it may be accompanied by other technical skills.

Based on the above analysis, I personally think that as long as the normal value is given, the ELA skill design is still quite playable. After all, it's a once-in-a-few linkage 6-star, and Eagle Horn won't dig a big hole, so it should be pumpedEveryone, be prepared. As for the linkage 5 stars, I personally am not very satisfied with the intensity and playability of this issue, but I should also open a picture book.

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