In the Golden Shovel S10 season, thanks to the presence of the Season Star, the low-cost card is easy to three-star. Even sometimes when you don't brush the cards much, you just go straight to Samsung. Although the upper limit of this version of gambling on dogs is not high, and the probability of eating chicken is low, if there is a three-star low-cost card in the early stage, it can also help players reach nine people, and in the later stage, they can also make up for the strong five-fee combat power.
Jinx is a fee card, and the bonds have spurt gunners and punks, and in general, playing punk is the main C of the rat, because this hero has a higher ceiling and stronger output. But Jinx is a fee, it's easier to chase three stars, and it's very good for transition. You can directly use the Rapid Gunner and Guard, and only need two punks, so that you only need to spend one gold coin per round to refresh, which can better improve the quality of the lineup.
Of course, if Jinx wants to stabilize his blood, in addition to needing three stars, he must also have a suitable set of equipment, otherwise he will not be able to win the bonus. The equipment suitable for Jinx is: Infinity Blade, Righteous Hand, Last Whisper, and Ghostly Raging Blade.
Jinx, a hero, mainly relies on basic attack damage, so armor piercing and critical hits are most needed, otherwise if you only have attack speed, it will be a bit scraping. Her ability is to provide attack speed, and the Bond Shooter can also provide attack speed, so it wouldn't be a problem without the Ghost Rage Blade. First give critical hits and armor-piercing equipment, and it is best to strengthen the runes to have blood sucking, and the hand of justice can be dispensed with, and if you change it to a giant catcher, it will be faster to hit the front row.
After Jinx is three-star, the population level is directly pulled, and one gold coin per round can be refreshed, which can also improve the quality of some front rows. If Amumu, Niko, and Pan Sen in the guards can reach three stars, the winning streak will be smoother.
If you just want to eat bad points, it's about the same as an 8 population, 7 or 8 people, with 4 guards and 4 gunslingers. Although many lineups may not be able to beat in the later stage, with the record of winning streaks in the early stage and not losing much blood, even if it is hard to carry in the later stage, it can advance to the top four.
If you want to increase the probability of eating chicken, and there are more consecutive wins in the early stage, you can directly hit the nine population. Then he sold Jinx to find a five-mana star of the season, and his equipment could be given to Ember or Lucian.
However, with the same quality, it will definitely not be able to beat the heart of the steel ninety-five. After all, Heartsteel is more equipped, and maybe even a few more populaces. If the main C chooses Lucian, it must have attack speed equipment, and then the Rapid Gunner Bond can be retained. If you choose Ember Lord C, then the preparation area will have to be vacated a lot, otherwise this hero will not have much combat power.
For Jinx, it is best to have a bloodsucking enhancement, such as a pharmacist, but for the lineup that needs to chase three stars in the early stage and also needs to go to nine, some economic enhancement runes are better, such as profit, patience and learning, and confusion ......
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