The foundation of most online games is, to put it bluntly, social, a social interaction between players in the virtual world. "Light Encounter" focuses on stranger socialization, and with the fresh gameplay, the warm and friendly emotions are transmitted, which promotes players to help each other and continuously pass on this concept. The gameplay is simple and pleasant, and even a simple hug can bring people closer together.
On the other hand, "Egg Boy Party" is the main acquaintance socialization, although it is the main competitive gameplay, but as a party game, under the rendering of the group social atmosphere, competitiveness is only a game attribute in "Egg Boy Party", and spoofing other players is happy**. Players can actually "make the bad" friends with each other and explore more ways to play in the game together.
It's like this, two games that seem to have diametrically opposite player groups, and they're actually linked. After the linkage and cooperation between "Light Encounter" and "Egg Boy Party" were launched, it directly detonated the popularity on the whole network. After the linkage between "Light Encounter" and "Egg Boy Party", there was no imaginary misfit, but a group of light players took the initiative to hold hands and welcome the gamers of the Egg Boy Party together. The players were enthusiastic to help, and the new players with the egg boys were busy doing tasks and receiving props. Egg Boy players got a considerate and heart-warming game experience in the light encounter, which is touching.
The most interesting thing is that there are many players of "Egg Boy Party" who have just entered the world of "Light Encounter" and do not understand the gameplay of "Light Encounter", and actually regard the enthusiastic "Light Encounter" players who have always been his guide as NPCs, and even renamed the NPC "ancestor" of "Light Encounter". I have to say that in "Light Encounter", the social attributes of the players of "Egg Boy Party" are undoubtedly revealed.
"Light Encounter" and "Egg Boy Party" are both popular games under NetEase, one builds a bridge of communication between players with emotional healing, and the other uses casual competition to mobilize the innocence of players in their hearts, and their tone is a benign interaction between players. By focusing on the connection point of the beautiful bond between people, the two sides gave full play to the characteristics of both sides in terms of game content and social gameplay, and with the good atmosphere of mutual help and mutual love in the community, they successfully stimulated the creative enthusiasm of players on both sides, and finally made the player's own story content popular out of the circle.
The linkage between "Light Encounter" and "Egg Boy Party" has embarked on a path of differentiation and has become an industry model for game linkage. We also look forward to more excellent social products like "Egg Boy Party" and "Light Encounter" in the future, and we also look forward to more warm linkages like the two.