Experience Server 12 22 Update The four major versions of the bully are weakened, and Li Bai Hainuo

Mondo games Updated on 2024-01-30

On December 22, the Honor of Kings experience server underwent a version update, and the strong heroes Da Qiao, Baili Xuance, Huang Zhong and Wang Zhaojun were weakened.

And Li Bai, Nezha, Hainuo and Zhen Ji ushered in the enhancement, so let's take a look at the specific adjustments.

1. Li Bai enhanced

Passive Effect Adjustment: Every time you accumulate four layers of Sword Qi triggers the [Knight's Journey] state When you accumulate four layers of Sword Qi and trigger the [Knight's Journey] state, each time you accumulate Sword Qi, the [Knight's Journey] status time will be refreshed.

[Adjustment Analysis].

Before adjustment: After stacking four layers of sword energy, unlock the ultimate, if you don't use it within five seconds, then you need to re-accumulate four layers of sword qi to unlock the ultimate.

After adjustment: After stacking four layers of sword qi, the ultimate is unlocked, and the duration of the ultimate unlock can be extended with each subsequent basic attack, and there is no need to restack four layers.

To put it bluntly, it extends the unlocking time of Li Bai's ultimate, but it is only useful in a few scenes, and it is a small enhancement.

Second, Big Joe is weakened

Second, the skill enters the cooldown time: when the skill is released, when teleported.

2. New effect of skill 2: If the hero is not returned, 50% cooldown will be returned.

Skill 3: 160 (+45 Lv) (+0..)18ap) →135(+45/lv)(+0.18ap)

Specialization Four-Skill Skill Range: 600 550

[Adjustment Analysis].

The cooldown time of Da Qiao's second skill has been changed from when the skill is released to when teleporting, so that it will be several seconds longer than before. To make up for this, the second skill does not return a hero with a 50% cooldown.

The three skills have reduced the base damage by 25 points, and the three skills last for 4 seconds for a total of 8 damages, and if they are all full, they will lose 200 points of damage, weakening Da Qiao's consumption ability and line grabbing speed.

The range of the Specialized Four-Skill Circle has been reduced by 50 yards, reducing the output range of Specialized Big Joe, as well as the space to enjoy the Four-Skill Famous Knife + return to the city.

3. Wang Zhaojun weakened

(1) Down-regulation of survivability

Passive Shield has been lowered by 60 points and increased by 007AP bonus, that is, when the spell attack reaches 857 points, the shield value will be the same as before.

According to the following set of Wang Zhaojun's mainstream half-meat outfits, the spell attack of the full-level six gods is 632 points, so the shield value is weakened for the whole period.

(2) Skill cooldown adjustments

Level 1 skill CD is increased by 1 second and the max level remains unchanged, Level 1 and 2 skill CD is increased by 1 second, max level is shortened by 1 second, and max level ultimate CD is shortened by 2 seconds.

(3) Damage in the early and middle stages has been reduced, and slightly increased in the late stage

Passively strengthened basic attack 1, 2, 3 skills reduce the base damage, slightly increase the skill level growth and AP bonus, and the damage will be slightly higher after making the "Ice Staff + Mask + Sunset" three-piece set.

To put it simply, it weakens Wang Zhaojun's damage in the early and middle stages, and the AP bonus increase forces Wang Zhaojun to eat some economy, and he can no longer "eat soil" as before to have good damage.

Fourth, Li Yuanfang weakened

Li Yuanfang's first skill has increased the base damage by 20 points and reduced the skill level growth by 10 points, and the second and third skills have lowered the base damage and increased the skill level growth and AD bonus.

That is, to reduce the early damage, increase the late damage, and move part of Li Yuanfang's early strength to the late stage, but this version pays great attention to the early lane strength of the shooter, so I personally think it is a weakening adjustment.

Fifth, Huang Zhong is weakened

1. Skill cooldown: 9 (-0.)6/lv) →9(-0.4/lv)

2. Skill cooldown: 8 (-0.)4/lv) →8(-0.3/lv)

Skill 3 cooldown: 16 (-2 lv) 15 (-1.)5/lv)

[Adjustment Analysis].

Huang Zhong's full-level 1 skill CD is increased by 1 second, and the full-level 2 skill CD is increased by 05 seconds, Level 1 3 skills are shortened by 1 second, and the full level remains the same.

The vacuum period of Huang Zhong's later skills has been slightly increased, but the damage value and the double resistance bonus of the third skill have not moved, so the impact is not great.

Sixth, the Baili Xuance is weakened

2. Skill return cooldown ratio: fixed 80% 40% (+8% lv).

[Adjustment Analysis].

When the hunting target of the second skill of Baili Xuance dies, the cooldown of the second skill will be returned immediately, adjusted to 40% 48% 56% 64% 72% 80%.

That is, the cooldown ratio of the second skill return at full level can be consistent with the previous one, which weakens the farming speed and continuous harvesting ability of team battles in the early and middle stages of Baili Xuance.

Seventh, Zhen Ji is enhanced

1. Skill Icicle Shatter Damage: 250 (+50 Lv) (+0..)4ap) →300(+60/lv)(+0.7ap)

2. Skill cooldown: 7 (-0.)3/lv) →8(-0.3/lv)

2. Skill Skill Damage: 250 (+50 Lv) (+0..)4ap) →200(+40/lv)(+0.4ap)

[Adjustment Analysis].

Zhen Ji has greatly increased the damage of the first skill Icicle Shattering, slightly reduced the damage of the second skill, and increased the CD of the second skill by 1 second.

At present, the experience server Zhen Ji has been semi-redone, and in general, it is a major enhancement, and the follow-up official server will bring you a detailed analysis.

8. Hainault Enhancement

1. Skill (melee) recovery: 125 (+24 Lv) (+3% extra life) 175 (+35 Lv) (+5% extra life).

Skill 1 (Melee): Removed the effect that the lower the HP, the higher the recovery.

[Adjustment Analysis].

Hainuo's melee skill regeneration has increased by 50 base values, 11 skill level growth, and 2% extra life, and several changes to the experience server have enhanced the combat ability of Hainuo's melee form.

9. Nezha enhancement

Skill Shield Value: 50 (+4 * Hero Level) (+2% Extra Life), 1 4 40 (+3 * Hero Level) for non-hero units (+1.).5% extra life), and non-hero units take effect 1 3

1. Skill Shield Cap: 500 (+40*Hero Level) (+20% Extra Life) 400 (+30*Hero Level) (+15% Extra Life).

[Adjustment Analysis].

Nezha's new passive has been added to the experience server: each skill deals damage to an enemy to obtain a layer of real shield, and each layer of shield lasts for 3 seconds and stacks up to 5 layers.

After the adjustment, Nezha did rise in the experience server, and this time the shield value and shield stacking ceiling of a skill were lowered to ensure that the strength would not exceed the standard, but it was still enhanced compared to the official server.

The above is all the content of the experience server update on December 22nd, if you want to know more about Honor of Kings, please remember to pay attention!

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