Erin's stats on the first day after the rework were really dismal, with the third-to-bottom all-division win rate in the shooter rankings at 4851%;Peak match win percentage ranks second to last among shooters, at just 4671%;The top-game win percentage ranks last among shooters at just 4566%。
But after the "roller coaster" data of Baili Xuance and Dharma, Little Mantis still can't say whether she is strong or weak, but after yesterday's update, Little Mantis played two games of matching, and I want to talk to you about a little experience.
The first is that the new version of Erin's build is extremely flexible, we can consider any build to complement her lifesteal and penetration, and Irene's ultimate damage is very exaggerated, in the case of full ultimate, it can even kill a fully equipped tank in seconds.
Of course, there is a very uncomfortable point to use, that is, the problem of her basic attack, and the current general attack feel is completely incomparable with the feel of having a specialized hardcover + shadow blade. So she needs more Attack Speed Outfit to improve her feel back.
Before the matching, Little Mantis also experimented with a lot of outfit ideas and details, and here I will chat in detail with everyone in combination with her adjustments.
1. Erin's vampire problem: Erin's vampire has been changed to almighty vampire, that is, you can not only suck blood from physical damage, but also from spell damage, so if we want to bring a vampire inscription in our inscription, we must always be with the equipment, otherwise this effect will be replaced after the loadout.
Personally, it is recommended to bring the spell vampire inscription and the Book of God Eater, because if the summoner skill we bring is berserk, the berserk spell lifesteal is higher than the physical lifesteal, so in this way, Erin's lifesteal can reach the highest value.
2. Erin's penetration: Like bloodsucking, Erin's object wear and law wear are also universal, and they are also the highest value, so we have to consider which penetration is higher, try to wear the object with the inscription, and wear the inscription with the law, but at present, the little mantis feels that the magic wear inscription is stronger, because it is better formed, and it does not occupy too much equipment grid.
Erin's income from the Shadow Battle Ax is very low, she needs more attack speed and critical hits, so she needs the combination of Shadow Blade + Endless Battle Blade more, out of the Shadow Battle Ax or Wind Chaser will only drag the rhythm more, and the shoes are a time-saving and labor-saving choice, the Arcane Boots are the best choice, and the Arcane Boots can provide up to 120 magic wear effects, while the Shadow War Ax can only provide up to 170 things to wear, although the Wind Chases provide more points, but the two of them ** They are much taller than the Arcane Law Boots, so that's why Little Mantis recommends wearing the inscription with a method instead of wearing it.
As for the percentage penetration of the Void Cane and Daybreak, either can be used, but it also needs to be chosen, which we will elaborate on in the outfit.
3. Erin's other basic adjustments: Little Mantis can say that Erin's other adjustments are all strengthening options, health, attack speed, and range have been strengthened, which is very powerful for shooters, and the only uncomfortable point is that the specialized hardcover is gone, and the basic attack looks very constipated when there is no attack speed.
But the adjustment of the energy mechanism Little Mantis Jun feels that it is definitely strengthened, because in the past, if Erin didn't move, the energy couldn't be emptied, which led to the problem of Kapu attack, and now she can no longer be bothered by this problem when she stands directly, which is a very big improvement in terms of feel.
As for the adjustment of skills, the content is not very core, so I will not analyze it here.
The new "Irene's outfit and inscription must be considered based on the first two cores, so the little mantis has a good effect after testing and actual combat, and I recommend it to everyone."
Inscription: The reasons for bloodsucking and penetrating have been analyzed with you above, so our blue inscription with 8 greed, 2 hunting, green inscription with 10 heart eyes, why should red bring 9 sources of calamity and 1 red moon, why we want to bring crit here we need to talk to everyone, because Erin's ultimate can be critical, and it is a spell crit, and the spell crit rate is the same as the general attack, and the early stage with level 4 can hit a very high damage, and the red moon is purely to improve the feeling of the general attack, if you don't bring it, you can also have 10 calamities.
Outfit: Because our inscriptions are based on spell wear and spell vampire, in order to improve fixed penetration, our shoes must choose the Arcane Boots, and then the Shadow Blade + Endless Blade two-piece set, then the damage is very high.
If we say that the advantage, we can use the lifesteal of the rage and its own inscription to last, and we will go directly out of Daybreak, if the opposite side is very fleshy and we are at a disadvantage, then we can directly out of the Void Cane, because the Void Cane is cheaper and the penetration effect is the same as that of Daybreak, but out of the Void Cane is more dependent on the ultimate, so at this time we can use the skill to deal damage. But in the later stage, it must be changed back to Daybreak, after all, the attack speed and critical hits provided by Daybreak are more in line with the current Erin.
The last thing I personally recommend is the Bow of the Sun, the reason is not only the range it provides, but the movement speed is more important, because Erin is a dual cultivation of physics and law, but the physical output is difficult to compare with traditional shooters, so her core output skill is still ultimate, and the increase in movement speed is more conducive to her pulling.
Although Irene's current data is not very good, but the experience of the little mantis in the actual combat is really good, of course, I also tried a set of flashing armor inscriptions, you can try, but the little mantis feels not very stable, so here is a brief introduction, you can experiment by yourself.
Inscriptions: 9 Evils, 1 Red Moon, 2 Hunting, 8 Captures, 10 Eagle Eyes.
Builds: Haste Boots, Shadow Blade, Endless Blade, Daybreak, Weeping Bloodblade, Bow of the Sun.
This set is more inclined to the shooter gameplay with basic attack as the core, with higher damage (and higher ultimate damage), but the counterattack ability is poor, so the summoner's skill is flashed.