League of Legends Mobile 4 4D version update

Mondo games Updated on 2024-01-31

1. Update introduction

Updated: December 28, 9:00-12:00 a.m

List of updates

Entertainment Mode]: Infinite Firepower, Ultimate Magic Book, and Infinite Brawl will be opened one after another.

Hero Adjustment]: Balance changes to heroes such as Tedamir, Kazik, and Amumu.

Hero Skill Rework]: Skill rework and adjustments to Giggs, Darius, Galen, Cain, and Hammerstone.

Equipment Adjustment]: Balance adjustments have been made to the twin guardian equipment of Mamotius's Devouring and Eternal Flower.

New**] Ultimate Steel of the Heart: Wynn, Crimson Moon, Tedamir and Source Project Series** will be available soon.

Reminder: Content will be available in this update.

2. Entertainment mode update

Infinite firepower

Outside the nickname, the infinite firepower is back!

Fly over the canyon and enjoy the refreshing fun of seamlessly unleashing zero-consumption skills!The Infinite Firepower mode will be available on December 29 at 0:00 Beijing time, and the Easter egg trigger time is 20:00-23:59 every day. Defeating enemy heroes will make them biggerBody type suppression is also a kind of suppression!

The ultimate tomei

In response to the call of the majority of summoners, the Ultimate Magic Book will return at 0:00 Beijing time on January 5, and the Easter egg trigger time is 20:00-23:59 every day. What kind of interesting chemistry does the Ultimate Grimome have when it meets the final ripple?

Infinite Brawl

The long-awaited Infinite Brawl will also hit at 0:00 on January 12th!Every day from 20:00-23:59, a new Easter egg Orn Blessing will be triggered, and what abilities will this demigod give to summoners?Please stay tuned

3. Hero Balance Adjustments

King of the Barbarians, Tedamir

Tydamir has been a poor performer, especially in higher-level matches. The following tweaks will allow him to better keep enemies within his range.

w (2) Skill: Contempt.

Slow effect: 15 20 25 30% > 25 30 35 40%.

e(3) Skill: Whirlwind Slash.

Cooldown: 12 11 10 9s >> 11 10 9 8s

Damage: 80 120 160 200 + 130% Bonus Attack + 100% Ability Power >>80 120 160 200 + 135% Bonus Attack + 100% Ability Power.

Void Marauder Kazik

After the following adjustments, Kazik's hunting methods will be more ruthless than before!

Passive Ability: Invisible Threat.

Damage: 6 + Hero Level *8 + 40% Bonus Attack Damage >>10 + Hero Level *8 + 50% Bonus Attack Damage.

The mummy of the dead Amumu

Amumu's recent jungler experience has been a bit miserable. Hopefully, these tweaks will cheer him up (or, at least, cheer you up, too).

Q (1) Skill: Bandage traction.

Charge time: 14 135/13/12.5s >>12/11.5/11/10.5s

e(3) Skill: Amumu's anger.

Damage: 90 120 150 180 + 50% Ability Power >> 110 140 170 200 + 50% Ability Power.

Lava Behemoth Moffett

Recently, it has been very popular to hurt Moffett, and Tank Moffett instead sat on the cold bench. We've improved his growth a little bit and hopefully bring popularity to Tank Moffett.

Passive Ability: Granite Shield.

Shield: 9% max health >> 11% max health.

w (2) Skill: Thunder Strike.

Passive armor boost: 15 20 25 30% > 20 25 30 35%.

Enhanced First Basic Attack Damage: 30 50 70 90+40% Ability Power + 20% Armor >>30 50 70 90+40% Ability Power +30% Armor.

Follow-up Basic Attack Damage: 10 20 30 40+20% Ability Power + 10% Armor >>10 20 30 40+20% Ability Power +15% Armor.

Dreadnought Chariot Urgat

Urgart can only deal damage when he is one step away from the enemy, causing him to be vulnerable to counterattacks. We are prepared to improve his survivability so that he can wreak havoc more durably.

e(3) Skill: Disdain.

Cooldown: 15 14 13 12s >> 14 13 12 11s

Shield: 60 90 120 150 + 150% bonus attack damage + 15% bonus health >>70 100 130 160 + 150% bonus attack + 15% bonus health.

R (4) Skill: Beyond the fear of death.

Cooldown: 70 60 50s >> 60 55 50s

Desert Rose Samira

Shamira was very good in the early stages of the game, but she slipped in the mid-to-late game. We are ready to improve her abilities a little so that she does not fall into a dilemma where her strength does not match her ambition.

Base Attributes: Growth Armor: 39 >>4.5

Growth Magic Resistance: 08 >>1

Q (1) Skill: Crossfire.

Damage: 15 20 25 30+90 105 120 135% Attack Damage.

20 25 30 35+95 110 125 140% Attack Power.

Bounty Hunter Miss Doom

Miss Doom hasn't had a good fortune in the Double Road lately. We hope that these changes will allow her to be transferred.

Base Attributes: Base Damage: 54 >>58

Base mana: 390 >>420

Mana growth: 41 >>50

Ghost of Bloodport Pike

We've further improved Pike's ability to tear through enemies, and he's even more powerful when working as a team.

E (3) Skill: Phantom Wave.

Damage: 120 170 220 270 + 100% Bonus Attack >> 120 175 230 285 + 100% Bonus Attack Damage.

Skill R(4): Hatred of the Spring.

If a friendly hero assists, Pike gets gold: 140% > 160%.

When an enemy hero is defeated by a teammate in the swastika area, Pike gets gold: 140% > 160%.

Future Guardian Jace

Jace's dominance in the solo lane was below our expectations. With the following changes, it will be easier for him to snowball;At the same time, the adjustment of mob damage will also limit his clearing speed.

Base Attributes: Base Damage: 54 >>58

Health Growth: 105 >>112

Q(1) Skill (Hammer Form): Sky Leap.

Damage: 60 110 160 210 260+130% bonus attack damage >>70 120 170 220 270+140% bonus attack damage.

New] Damage dealt to creeps: 100%>>50%.

Q (1) Skill (cannon form): Electric energy**.

Damage: 70 140 210 280 350+130% bonus attack damage >>70 140 210 280 350+140% bonus attack damage.

New] Damage dealt to creeps: 100%>>50%.

Holy Lance Ranger Lucian

Lucian's recent performances have not been as good as they could have been. We hope these changes will strengthen his performance in the late game and avoid overpowering his opponents early on.

Base Attributes: Attack Growth: 3 >>4

Q (1) Skill: Penetrating the Holy Light.

Damage: 110 150 190 230 + 60 80 100 120% extra.

Attack Power》 100 145 190 235+65 85 105 125% bonus Attack Power.

Fairy Sona

Sana is a master of the luthier, and her successive chords make it difficult for her enemies to parry. We've made a series of tweaks to her, including ** and shield abilities, so that she doesn't destroy the enemy's hearing.

Passive Ability: Energy Chords.

Cooldown reduction for basic skills: 2% 30% > 2% 20%.

w (2) Skill: Aria of Fortitude.

Health Regeneration: 20 35 50 65+20% Ability Power >>25 40 55 70+20% Ability Power.

Shield: 20 50 80 110 + 20% Ability Power >>25 50 75 100 + 18% Ability Power.

Skill R(4): Dance Finale.

Passively enhanced aura effect: 30% > 20%.

Damage per sonic wave: 40 70 100 + 15% Ability Power >>35 60 85 + 15% Ability Power.

Slow effect: 35 40 45% > 25 30 35%.

Clockwork Spirit: Oriana

Magic Ball was angry ......The damage done is also a bit too fierce. After these adjustments, she will probably become a little more amiable.

Base Attributes: Health Growth: 115 >>104

Passive Ability: Clockwork Concerto.

Basic Attack with Magic Damage: 10 + Hero Level * 3 + 15% Spell Power >>5 + Hero Level *3 + 15% Spell Power.

R (4) Skill: Command: Shockwave.

Damage: 150 225 300 + 70% Ability Power >>200 275 350 + 75% Ability Power.

Aatrox, the Darkspawn Sword Demon

After the previous reinforcement, Aatrox managed to enter the ranks of the popular junglers. However, he's been overdoing it lately in the wild. As a result, this update will restore the balance of jungles.

Q (1) Skill: Darkspawn Blade.

New] Damage dealt to mobs: 100%>>70%.

Scarlet Reaper Vladimir

In the canyon, Vladimir can be described as quite mellow. It can even be said that it is a little too mellow. Therefore, we are going to add some water to him and dilute it.

Q (1) Skill: Blood Transformation.

Damage: 80 110 140 170 + 60% Ability Power >>70 100 130 160 + 60% Ability Power.

Crimson Charge deals extra damage at 85% > 75%.

w (2) Skill: Blood Red Pool.

Movement Speed Increase: 35% >275%

Ancient Horror by Federtic

Sorry sorry, it still seems a little too scary. With the following adjustments, we won't have our legs shaking when the enemy camp reappears in Federtic.

Q (1) Skill: Fear.

Fear Effect Duration: 1 12/1.4/1.6s >>1/1.1/1.2/1.3s

w (2) skill: five bones abundant.

Damage dealt to monsters: 185% > 160%.

Unruly Joy Nila

Nila's opponents were always killed without even having a chance to fight back. The following changes will slightly limit her abilities.

Q (1) Skill: Ever-changing.

Damage dealt to creeps: 60% > 25%.

The Rise of Thorns, Zyra

Passive Ability: Garden of Thorns.

Plant Damage: 10 80+10% Ability Power >>5 75+10% Ability Power.

w (2) skill: wild grow.

Slow: 15 20 25 30% > 10 15 20 25%.

Every 05s damage: 5 8 11 14 + 35% Ability Power >>5 7 9 11+3% Ability Power.

The following five heroes whose skills have been reworked and adjusted will be released after the non-stop update on January 4th.

Demoman Giggs

*Boom!Hopefully, with the following changes, Giggs will be able to blow up turrets and enemies even more vigorously!

Passive Ability: Touch-and-Go.

Remove] Buff next Normal Attack, dealing (30+30%AP 170+50%AP) extra magic damage, and Enhanced Attack deals 150% damage to buildings.

New] Passive: All of Giggs' abilities deal 15% damage to towers.

Added] Enhanced Bouncing Bomb, dealing (17 + Level *3 + 20% AP) extra magic damage and 20% damage to towers.

Cooldown: 12 seconds >> 24 seconds.

Q (1) Skill: Bouncing bombs.

Added] indicator of the location of the subsequent landing point of the bouncing bomb, and the display of the warning effect.

New] slightly increases the bullet speed of bouncing bombs, and expands the hero search range when smart cast.

Base damage: 85 145 205 265 >> 65 130 195 260

w (2) Skill: Fixed-point blasting.

Added] Tower's blast icon is now visible in the whole map and visible in the fog.

New] Added a new way for towers to be blasted.

Added] Explosive packs can be detonated in mid-air.

Skill R(4): Scientific Hell Artillery.

Removed] The Hellcannon will deal (300 450 600 + 105% AP) magic damage to enemies in the main area, while enemies on the periphery will only take 667% damage.

New] Inferno Cannon will deal (270 375 480 + 85% AP) magic damage to enemies in the area.

Added] When Smart Cast, the search target range is extended to the duration of the spell radius.

Hand of Noxus Darius

Have you ever experienced the feeling of "regretting something when you buy something"?With this tweak, even if Darius' ultimate expires early, it won't feel so wasted.

R (4) Skill: Noxus Guillotine

New] When the skill is released in the forward swing phase, the target dies, has a golden body, feigns death, cannot be selected, or is too far away, it will not deal skill damage, nor will it enter the skill cooldown, but will enter a short cooldown of 5 seconds.

The Power of Demacia Galen

In order to maintain Demacia's balance, we had to make the same experience optimization for Galen as Darius.

R (4) Skill: Demacia Justice.

New] When the skill is released in the forward swing phase, the target dies, has a golden body, feigns death, cannot be selected, or is too far away, it will not deal skill damage, nor will it enter the skill cooldown, but will enter a short cooldown of 5 seconds.

Scythe of the Shadow Stream, Kai Yin

Cain's ultimate skills will also be fine-tuned - it seems that we are a bit addicted to optimizing the game experience, can you see it?

R (4) Skill: Crack Shadow.

Added] When the Darkspawn Avatar is in the Shadow of the Broken House, if the target dies early while the target is infected, causing the infection effect to end, the Cain Recovery effect will still be triggered.

Soul Lock Warden Hammerstone

Darius, Cain, and Galen have all been tweaked to the experience, and the others are no less!(Others refer to hammerstone.) Let the hook fly!

Q (1) Skill: Death Judgment.

New] When the spell is cast in the preswing phase, the direction of the hammerstone no longer immediately changes to the cast direction of Death Judgment.

4. Equipment changes

Devouring of Mamotius

Mamotius' Eater can only be triggered by basic attacks, making it unusable against mages in many situations. That's why we've made adjustments so that more physical heroes can use this equipment when fighting against mages.

Devourer. 20% of the damage dealt by basic attacks is converted to magic shields >> 20% of the damage dealt by basic attacks or 15% of the physical damage dealt by skills are converted to magic shields.

The twin guardians of the immortal flower

Eternal Flower's Twin Guardian, as the ultimate equipment for tanks, currently does not provide sufficient defense stats for tank heroes. Therefore, we have adjusted its equipment attributes to improve its price-performance ratio.

Base attributes. Total**: 3200g >>3100g

Armor: 55 >> 60

Magic Resistance: 55 >>60

Fifth, new**

The steel of the heart is Yongen

It will be launched on January 1 at 00:01 a.m. EDT.

Crimson Moon Tydamir

It will be launched on January 4 at 10:01 a.m. EDT.

Source Project: Destruction Pike

It will be launched at 0:01 a.m. Beijing time on January 10.

Source Project: Sky Eye Varus

It will be launched at 0:01 a.m. Beijing time on January 10.

Source Project: Doomsday Warwick

It will be launched at 0:01 a.m. Beijing time on January 10.

6. Updates

Dinghai Shenzhen: Imperial Dingqiankun Sun Wukong

Dinghai Shenzhen: Imperial Monkey King will be upgraded on January 4 at 8 a.m. Beijing time, and will return for a week with a limited-time discount in the loot system (2024-01-04-01-10-23:59). Previously owned models** will be automatically upgraded.

Golden Monkey Yaoshi Monkey King

Golden Monkey Monkey King will be upgraded on January 4 at 8 a.m. CST and will return for a week with a limited-time discount in the loot system (12:00 on January 4, 2024 - 23:59 on January 10). Previously owned models** will be automatically upgraded.

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