After the Dian Wei Dharma armor, which fighters urgently need to be subversively strengthened?

Mondo games Updated on 2024-01-28

Hello everyone, I'm at the tip of my fingers.,The last two versions,The care of the planning for the warrior heroes is obvious.,Adjustments have been made to many fighters who were originally sluggish.,Like Cao Cao、Dian Wei、Dharma、Armor have been launched.,And now the data is normal.,And in the experience server.,The redone heroes with warrior tags are Nezha.、Yun Zhongjun、Zhao Yun.,It's not clear whether the unpopular warriors will continue to be adjusted in the future.。

In fact, each profession has some that are rarely played, but those who can be valued by the planner are considered lucky, but not all unpopular heroes can be selected, and it can only be determined by the internal evaluation of the planners.

So in addition to the heroes that have been adjusted, which other warrior heroes are worthy of a major adjustment?

Let's talk about Arthur first, why I think Arthur is unlikely to adjust, is because his positioning is the initial hero of every player, the difficulty cannot be high, it must be simple, and it has a certain intensity.

In addition, because the positioning is a novice, it is actually a success to not perform so badly in the primary segment, and Arthur's current state obviously fits this positioning.

Yang Jian has mentioned it too many times in my case, but as long as there is such a topic, I want to speak out, hoping that the planner can see it, because Yang Jian is really too difficult to play now.

Maybe you will say that Yang Jian is tolerant of mistakes, and sometimes he can kill indiscriminately, I admit this, I play Yang Jian a lot by myself, and I occasionally use it to play, and I can indeed kill indiscriminately, but it is only in the middle of the period.

Yang Jian in the early and middle stages may be 8-1, but if you drag it to the late stage, the late stage, and finally lose, the score may be 9-10, no way, your own damage growth is too low, and Tandu will descend in steps after penetrating on the opposite side, unable to bear, unable to hit damage, and difficult to exit the field, this is Yang Jian's current situation, if it is really strong, it will not be so low in popularity.

Cheng Biting Jin's biggest advantage is the recovery of the ultimate, and this strongest mechanism is perfectly restrained by serious injuries, although the proportion of serious injuries is weakened now, but Cheng Biting Jin can play an extremely limited role on the field.

On the dismantling of the tower with the line, it can't compare to the old master, on the harassment of the wild area, and it can't compare to Miyue, withdraw after eating a round of damage in the team battle, the threat to the back row is extremely limited, don't say how powerful the unique brother is, the public player's Cheng Biting Jin, can't find his place in the whole game, this is his normal.

Cheng Biting Jin needs to be adjusted, preferably a range of changes, because this set of skills is too simple and too easy to target.

Zhong Wuyan, a hero, has been online for a long time, but he has never stood on the front line in history, although the side jungler knife version has also been on the KPL field, but in most cases, it belongs to the kind of forgotten hero.

Zhong Wuyan's damage is not low, and after several optimizations, the skills during the ultimate move have been lifted, and the flexibility has also been slightly improved, but the biggest problem is that the feel of use is too poor, and the embarrassment of not being able to touch the back row in the high-end game, in the face of players with fast reactions, flexible heroes, Zhong Wuyan is not as stupid as a pig (Bajie).

If a hero wants to become popular, he must meet two conditions, one is the feel, and the other is that there is a cool point, Zhong Wuyan has a hammer and a half tube of blood, and the cool point is there, but the feel is only one star at most, so it can be considered to greatly reduce the swing of the skill before and after, reduce the cooldown of the skill, and reduce the damage of the skill.

In this way, Zhong Wuyan has become a warrior hero with high frequency output, with fast cooldown, and the enemy has room to maneuver, the damage is reduced, the threat is reduced, or more simply, the effect of 1 skill becoming a bean can be used continuously, so that there is a chance to cut the back row, and pursue.

Summary:The above three heroes are all warrior heroes that need to be adjusted in addition to the heroes that have been optimized and are being optimizedTell me what you think.

Related Pages