Journey to the West 2 Ghost Zone is not without warning, and these 3 situations occur and hurry up

Mondo Movies Updated on 2024-01-29

The development team's unrestrained opening of new areas led to a surge in the number of servers, but the number of players decreased year by year, and many servers gradually became "ghost zones". This phenomenon of "ghost zones" has been widely discussed. There are some signs before a normal server turns into a "ghost zone".

First of all, the gradual reduction in the number of stalls is a clear sign. In the hot servers, the merchant community is usually very active, and there are many stalls for stalls. However, when a server starts to see a decrease in stalls and there are issues with the circulation of in-game items, it means that the number of players on the server may be quietly decreasing.

In addition to the above issues, the in-game "World Channel" is also an important window to observe the status of the server. In a hot server, the world channel usually scrolls quickly and new news is constantly coming in due to the high number of player speakers. However, the "ghost zone" is different, especially at night, when the number of players is even smaller, and some people even joke that they can chat on the world channel. In this kind of server, except for a few normal players, most of them are plug-in scripts running automatically.

In addition, point cards** are also a major feature. Players may ask, the number of people is getting smaller and smaller, and the number of players buying point cards will decrease, so the point card ** should go down. However, the actual situation is that the point card ** does not fall but rises. This is mainly due to the fact that even in the "ghost zone", studios and plugins still spend a lot of game currency. This means that most servers have a similar amount of in-game currency in circulation. Due to the decrease in the number of players, the demand for in-game currency decreases, which leads to "inflation".

The appearance of the "ghost zone" did not happen overnight, but there are many signs. The reduction of stalls, the desertion of the world channel, and the point card *** are all important signs. However, the appearance of "ghost zones" is not inevitable, and the development team and players can take reasonable measures to avoid this phenomenon. First, the development team can control the speed and number of new areas to avoid uneven resource distribution caused by too many servers.

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