After Doria's plot has been paved for a long time, Heino has finally attracted the line. Its ability to reverse time and dual forms makes people sigh that it is another example of a hero in the new era. Especially the bunch of tags behind the skill name, it's really dazzling to see. Next, let's take a brief look at Heinault's gameplay.
Haino has both ranged and melee forms, and its initial state is ranged. After casting the second skill, if there is an enemy hero near the landing position, it will switch to melee form. The melee form deals more damage and deals damage to all enemies within a certain radius centered on Haino. At the same time, both ranged and melee forms will affect the effect of skill 1.
Heino's main means of output is 1 skill. In ranged state, Haino will use the Scepter of Destiny to project 3 separate damages. When Heino hits a local unit with Skill 1 or Skill 3, the enemy unit will be marked for 7 seconds. If you hit again with Skill 1 during this period, the Mark will be triggered immediately, dealing additional damage. This extra damage is very objective, and it can be used to poke frequently after the equipment is formed, and the clearing of troops is also very fast.
In melee mode, Heino's 1 skill will be replaced with a boomerang-like output, with a reduced attack range but with a lifesteal effect. However, Hainault's own body is brittle, so it is good to use it in solo battles in the early stage of melee formIn the later stage, it flashes to other people's faces and then sucks blood.,It's basically a head.,Honest and practical long-range form.。
The effect of skill 2 is relatively simple, a period of displacement, and it will backtrack the anchor position for the ultimate. Melee restores health and increases maximum health, and ranged form provides movement speed. In teamfights, we should try to hide the backtracking position as much as possible to make sure that we can get out safely after using the ultimate.
Haino's ultimate has a backtracking effect, which has a body overlord effect when released, and slowly recovers HP. At the end of the read, Heinault will return to the position where the last long-range pattern last appeared. If there is a newly damaged tower within the range of the ultimate, the ultimate will also revive it to the state it was in 5 seconds ago. This skill is immune to suppression effects, and can pull out Yixing, Old Master's Da, and Golden Cicada's Tightening Spell. In addition, since there is no distance limit, we can also use the backtracking effect of this skill to perform ultra-long-range lead lines.
The above is about the use of Hainault, hurry up and try it in the game!