In the DNF version of the gods, the big and small monsters are the equipment that gives players a he

Mondo games Updated on 2024-01-29

2023 DNF Carnival

In the DNF God Realm version, the Big and Small Monsters are a headache for players. Changelings need to collect 1,000 Shimmer Floating Stones to graduate, and require the Advanced Dungeon, Dark Legion Book, and Monthly Proofs to obtain. Upon graduation, you can reverse the customization of other parts, equipment, and entry attributes. The Monster is mainly obtained through the divine version of the Abyss Drop, which is extremely difficult, but can be reversed at will. Plan to increase the set attributes and guarantee settings for the little variety monsters to reduce the difficulty of graduation. Players need a lot of time and luck, but there are conveniences and advantages to enjoy after graduating successfully.

In the Divinity version, the most troublesome equipment graduation problem for players is undoubtedly related to the size of the Changeling. Among them, the Great Changeling requires players to collect 1,000 Shimmer Floating Stones in order to graduate, and this process is no easy task.

There are three main ways to obtain Shimmer Floating Stones: Premium Dungeons, Dark Legion Books, and Monthly Proofs. Players need to spend a lot of time and energy collecting these Shimmer Floating Stones by repeatedly farming, fighting, and completing quests. This process often takes at least 3 months, which can be a huge challenge for many busy players.

Once you've successfully collected enough Shimmer Floaters and graduated from the Monsters, players can enjoy the great convenience of this equipment. The Changeling can be reversed at will for other parts, equipment customizations, and entry attributes. This means that players can modify and optimize the attributes of other equipment according to their needs and preferences, so as to better adapt to the various environments and battles in the game.

In contrast, the graduation of the little variety monster is more difficult. The Changeling is mainly obtained through the divine version of the Abyss drop, and this drop rate is extremely low. Many players even need to farm more than 2,000 Abysses to get a small variety of monsters, which is no less difficult than the explosion rate of the early myth of the 100 version.

Although the Variegation is extremely difficult to obtain, once obtained, players can twist the stats of the entry at will. However, it should be noted that the Variety Monster cannot be twisted into other parts, nor can it be converted into other customizations. This means that players can only adjust and optimize the attributes of the entries, but not the overall form of the equipment.

Both large and small Changelings are extremely challenging pieces of equipment in the Divinity Edition. Not only do they require a lot of time and effort from players to gather materials or engage in battles, but they also require a certain amount of luck. However, once they successfully acquire these gears and graduate, players can enjoy the convenience and advantages they bring.

The planners have added set attributes to the Changeling, making it more difficult to graduate from this equipment. Among them, the 2-piece set can increase the skill attack by 3%, which is a considerable value, which can significantly increase the player's output ability. The 4-piece set can increase movement speed by 15%, which is undoubtedly a very useful stat for players who need to move quickly or dodge enemy attacks.

The compromise of the planners did not cancel the suit attributes, but added a guarantee setting to the little changeling. This means that when players engage in an Abyss Battle, as long as they farm a certain number of quests, they will always get at least one Variety. This guarantee setting undoubtedly greatly reduces the difficulty of graduation for Changeling, allowing more players to have the opportunity to obtain this extremely challenging equipment.

Before the guarantee setting was added, many players needed to farm more than 2,000 Abysses to drop Monsters, and some players even didn't get 2,500 of them. This situation is undoubtedly very unfair for players, as they are not getting what they deserve for their efforts. However, with the addition of the guaranteed setting, players only need to farm 2,000 Abysses to guarantee at least one Variety, which is undoubtedly a very big improvement.

The masterminds' compromise was a positive change, and they listened to player feedback and adjusted the game accordingly. This not only allows more players to have the opportunity to obtain the equipment of the Variety, but also increases the fairness and sustainability of the game. I hope that in the future, the planners can continue to maintain this positive attitude and bring more excellent game experiences to players.

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