The company gamified animation content to create high quality IP and stimulate interest in immersion

Mondo Technology Updated on 2024-01-31

Interest is a child's best teacher, and interesting children's content can be more attractive to children. As a pioneer in the field of children's content, Tweet adheres to the principle of "children first", and allows children to take the initiative to use it by cultivating children's interest in learning.

Therefore, in the development of content, the company uses the power of the Internet and technology to gamify the content, and uses a variety of interactive games to test and consolidate the learning effect. When designing the game practice session, the R&D team fully takes into account the children's psychology and acceptance to skillfully set the difficulty and level settings, which can neither be too difficult and prohibitive for the children, nor too simple to achieve the goal of content acquisition. Different game designs bring a lot of surprises to children, and children are more willing to practice repeatedly.

Through the use of multi-dimensional intelligent interactive technology, children can participate in the content interaction independently by clicking on the screen, dragging, recording, etc. Each interaction is followed by reinforcement of the content, which is very attractive to the child.

Not only that, in order to allow children to immerse themselves in the experience of content products, Gela has created a family companion IP, focusing on IP characters such as quaqua, little girl buns, and little boy steamed buns to carry out interesting exploration stories, so that children can interact with the animated stories and characters on the screen, which deeply attracts children.

The IP story can not only allow children to experience the content more immersively, but also substitute and project themselves into the characters, and will also affect the values and ways of doing things in real life because of the behavior, joys, sorrows, and sorrows of the IP characters.

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