This year we ushered in a special year - the first year of science fiction. This year, China is in the science fiction industry. From movies to film and television dramas to games, China's science fiction industry is developing at an unprecedented speed, showing strong vitality and unlimited possibilities.
First, let's start with the film industry. The appearance of "Little Wrecking Ball 2" kicked open the door to the first year of domestic science and technology. With its unique perspective and in-depth scientific knowledge, this movie gives the audience a new perspective on Chinese science fiction films. It has not only been a great success in China, but has also won a lot of praise internationally. The success of this film marks an important step forward for Chinese science fiction films.
In addition to the original movie, "The Three-Body Problem" is a masterpiece of Chinese science fiction literature, and its influence is needless to say, this year's "Three-Body Problem" was also adapted into an anime, and well-known actors were invited to shoot live-action film and television dramas. This move has undoubtedly brought more people into contact with this sci-fi masterpiece, and has also allowed Chinese sci-fi culture to be more widely disseminated.
Of course, there is another area that is also trying to explore the direction of science fiction this year, and that is the game industry. At this year's TGA, the appearance of a domestic mecha game "Limit Relief Machine" let us know that the original game has not forgotten mecha lovers. The portrayal of the game production and mecha details of "Limit Solving Machine" shows the breakthrough and pioneering spirit of the product in the field of games.
The emergence of "Unlocking the Limit" is a bold attempt by the Chinese game industry in the field of science fiction. The mechs in the game are unique in design and rich in detail, making them a sight to behold. Moreover, compared with the previous mecha-themed games based on the plot + PVE-based setting, this work pays more attention to the player's PVP experience.
The game not only includes 3v3 and 6v6 modes, but also is expected to take into account the current shooting products in the future "chicken mode", but compared to the feeling of controlling humanoid characters to duel, in "Limit Solving Machine", we can drive a giant machine soldier up to more than ten meters high to fight, and the combat methods of each machine are very different, which is an improvement in our game experience.
It's like driving a vehicle past the player in a normal game and driving a Gyrfalcon through the air at high speed to avoid bullets in Limiting Machine. And I also believe that players who read this are more curious about what it will be like to operate a mecha in the game and shuttle through the rain of bullets.
And at present, "Limit Relief Machine" has entered the testing stage,It can be seen from the official game screen,This test version is already a relatively mature product,The mecha displayed on the official website can be experienced,But what impresses me the most is not the actual machine demonstration**The spear falcon with the most frequency,But this "Dragon Yuan"。
"Long Yuan" not only has extremely high mobility performance, but also can provide equipment supplies to itself through skills, and what is even more eye-catching is its unique "Explosive Armor" skill, it is hard not to imagine the cool ending of the bloody counterattack of the armor explosion at the moment when you are knocked down by the opponent in a team battle!
Overall, 2023 is an important milestone for China's sci-fi industry. Whether it's movies, film and television dramas, or games, we have all seen the vigorous development and infinite possibilities of China's sci-fi industry. We look forward to the future and to greater breakthroughs and development of China's science fiction industry.
Let's look forward to greater breakthroughs and development of China's science fiction industryLet's look forward to a better tomorrow for China's science fiction industry.