Bear Child Krypton gold, why can t the anti addiction system prevent it

Mondo games Updated on 2024-01-29

A few days ago, a popular online game announced that the cumulative number of registered users exceeded 500 million. Many of the active players are minors. When asked, there is hardly a child who doesn't know about this game.

However, it is this game that attracts a large number of underage players with its light-hearted style and colorful virtual propsIt was opposed by many parents.

Vulnerabilities were found to bypass the anti-addiction system

It's in a child's nature to love to play. If it's just to release stress and entertain in the game, it won't make too many waves.

Parents' questions and complaints are mainly focused on:There are problems such as lax card settings for minors to prevent addiction, loopholes in the real-name authentication system, and difficulties in recharging and refunding "channel services".

Many parents said that their children are addicted to many online games, including the game, and the amount of recharge in the game has brought a lot of losses to the family.

One of the purposes of the anti-addiction system in the game is to restrict the top-up behavior of minors. So, how do kids get around this system?

In fact, it is not difficult to bypass this anti-addiction system in many cases. Some of the children are familiar with the guardian's ID card information, and fraudulently use the relevant information to register and log in to the accountSome people buy a game account from an online platform, log in directly and play the game.

During the real-name authentication process when entering the game, facial recognition is not required. If you want to recharge the game, you only need to enter the payment password bound to the device, and there is no step to confirm it twice.

Although the National Press and Publication Administration clearly stipulates that users under the age of 8 shall not be provided with game payment services, and there are clear limits for minors over the age of 8 to recharge, some minors recharge games by remembering their parents' mobile phone payment passwords.

That is to say,The child holds the parent's mobile phone, as long as he writes down the payment password, he can recharge and play without hindrance with the ** information associated with the mobile phone.

Don't let the game bother, you still need to work hard

In recent years, with the rapid development of the Internet, the proportion of minors accessing and using the Internet has increased rapidly.

According to statistics, as of June 2023, the scale of China's netizens has reached 107.9 billion, of which,The scale of underage Internet users has exceeded 19.1 billion

In order to protect the physical and mental health of young people and prevent them from indulging in online games, the state has introduced a variety of measures.

In March 2019, led by the Cyberspace Administration of China, the main short ** platform and live broadcast platform were launched on a pilot basis"Anti-addiction system for teenagers".to regulate minors' online behavior in areas such as the time period, duration, functions, and content viewed.

In November of the same year, it was released by the National Press and Publication AdministrationNotice on Preventing Minors from Becoming Addicted to Online Games, restricting the length of time online gaming enterprises provide gaming services to minors, and accumulating legally-prescribed holidaysIt must not exceed 3 hours, other times accumulated dailyMust not exceed 15 hours。Many parents have reported that the standard is still relatively lenient and suggests that it should be tightened.

In this regard, in August 2021, the National Press and Publication Administration further tightened supervisionAll online game companies are required to do so only in the week.

Five, week. 6. On Sundays and statutory holidays, minors will be provided with 1 hour of game service from 8 p.m. to 9 p.m. every day.

In October of this year, ** was announcedRegulations on the Protection of Minors on the Internet, fromPromote minors' online literacy, regulate online information content, protect personal information online, and prevent and treat online addictionStarting from the four aspects, use the system to comprehensively build a line of defense for the protection of minors online. The Regulations, which will come into force on January 1, 2024, will provide strong support for efforts to prevent minors from becoming addicted to online games.

In fact, from a technical point of view, it is not difficult to prevent minors from becoming addicted to online games. However, it is obviously not enough to expect for-profit online game companies to self-discipline and guard the bottom line of platform operation.

Regulatory AuthoritiesIt is necessary to further consolidate the supervision of game companies and game products, smooth the channels for reporting, increase the punishment of relevant institutions and individuals who violate laws and regulations, and often knock on those online game platforms that "walk on the edge of the bottom line".

From a family point of view,Parents also play an important role in preventing minors from becoming addicted to online gamesHue. Children's perception of money and judgment of online inducements are not yet fully formed, so they may overspend in online games or make impulsive tips on live streaming platforms. Parents have the responsibility to strengthen the daily education and guidance of their children, set up mobile phones and apps as "youth mode", and properly manage their own payment accounts, so as to increase the necessary threshold for mobile payment.

In the final analysis, preventing minors from becoming addicted to online games is a systematic project that requires multi-party cooperation and linkage among schools, families, and enterprises. Only when all parties work together can we truly remove the "haze" for minors to surf the Internet safely, remove the "minefields", and give children a clear childhood.

Written by丨Yuan Lin and Zhang Xueju.

Source丨Internet.

Editor丨Zhou Yusen review丨Li Yong.

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