Every festival or at the end of the year, major platforms often launch a variety of fun and interesting interactive activities such as red envelopes and word cards to enhance the brand. Recently, Winner has also launched the "Word Game" activity to help enterprises activate the best learning platform, promote brand values, and improve user participation.
Word game is a simple and flexible online interactive activity, where users complete various tasks and collect the set activity text to obtain corresponding prize incentives.
The applicability of the game is very wide, and it can be used as a game activity in various festivals and company activities in combination with corporate culture and learning tasks. For example: collect words to divide cash, collect word cards to win prizes, etc.
As a form of gamification activity, the content of the word collection activity can be ever-changing, and different themes and contents can be set according to different operational needs.
1.Playtime:The game is played according to the "week", and you can choose four words as the "theme of the word" every week, and you need to collect two weeks of cards.
2.Word card acquisition:To participate in the word game, you need to complete the corresponding tasks in order to get "word cards". As far as our ** learning platform is concerned, the types of tasks are generally "courses, exams, and research", and for each task completed, you can get a random word card.
3.Word card transfer:The extra word card can be transferred to a colleague, and the other party's work number can be entered on the transfer page to give it to the other party, and the number of transfers is not limited.
4.Reward Method:Rewards will be given in chronological order of completion of the final task. You can set the first prize, the second prize, the third prize, etc., and the prizes can be set according to the needs of the enterprise.
Won the award map of the cloud learning "word collection activity".
The configuration of the game can be carried out in the operation center. In the background, the system administrator can set the activity theme, activity rules, set the word "word card", configure the content of the activity task, and set the acquisition probability of each word.
Combine word games with in-house training tasks for corporate training platformsIt can also improve the fun of training, allowing users to participate in learning and completing training while playing. This can not only help the platform improve its popularity, but also increase user activity.
The game is one of the many ways to play in the middle of the game. The operation activity center is based on more than 20 years of experience in operation projects, developed for the implementation of operation activities, which also includes flop activities, quiz qualifying, fun puzzles, learning and other operation activities to play, can be used as a small program alone, can also be connected to the first learning platform, flexible and convenient, the effect is remarkable!