Genshin Impact was very precise in standing at a middle point, cutting the broadest features, and it did it seriously, making at least five or six points at each point. It seriously does a light game with the meanest. Each point doesn't dig very vertically, but it covers the broadest range of player demand points.
miHoYo seized this ecological niche and seriously made a qualified dessert. Although their development strength is not very good, in fact, they can only achieve a dessert experience at present, and they may not be able to do it if they really want to dig deeper. They have chosen this ecological niche, exploited their strengths and avoided their weaknesses, misplaced competition, and taken seriously, and they are enough to stand at their best. In this ecological niche, it can be said that there is only one company that seriously makes this kind of dessert game.
List these characteristics one by one, and take a look.
Free mobile game. You say it's free, but in fact, there will still be uncomfortable points that make you kryptonite. You say it's Krypton, it's free, and it's still playable. But basically standing at the level that ordinary blue ocean players are willing to try.
Kryptonite pleasure. You say how useful it is, but it's not. You say krypton is useless, but it does have a certain pleasure to draw out the characters.
Let's talk about the open world. You say it's an open world, but in fact, most players don't usually visit the world anymore. And the world is still limited by levels, and it is true that the world is not vivid enough. But you say it's not an open world, and it's actually made, and there are some pretty good scenery.
Two-dimensional. You say it's two-dimensional, it's not as explicit as selling meat, and it doesn't have such a strong two-dimensional atmosphere. You say it's realistic, it's really two-dimensional.
Fine arts. You say it's very good, but it's really not high-style, it's very smooth, a bit vulgar, not high-end. You say it's not good at art, but it's really gorgeous, and there are some okay points.
Fight. You say it's not fighting.,At least each character has skills, big battles, animations, and values to farm monsters.。 You say it has good combat, but the combat system is really light and doesn't have much room to explore. Basically, you can stand and.
Role. You said that the characters are not good, beautiful girls and beautiful boys, they are really eye-catching, and there is a certain story background and deep meaning. You say that the character is very good, but in fact, it is quite papery, and the character is relatively thin and untenable.
Mobile games. You say it's a mobile game, it's logged in to PC and PS. You say it's a console game, and its main players are indeed played on mobile phones.
Plot. You say it's a good plot, most of the time it's watery, it's naïve, the logic is broken, and you can't watch it. You say that its plot is very bad, but it is writing the story seriously, and it gives good plot points in some places.
There is even plagiarism on this. You say it didn't copy, it's almost meaningless cooking, and there's a monster like hilichurls, it's really too similar, it's hard to say that there is no meaning of copying. You said it copied it.,This thing is really small in the game.,Little impact.,It's like a 5% repetition rate.,It's harmless.。 This gives players endless room for debate about copying and not copying.
In the end, it becomes a game, an all-round dessert experience, but also the most dabbling. Most players can have some fun here, and the bar is not very high, which is too light for the core players, but not to the point where the extreme intolerable of junk mobile games.
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This article was originally written by 6z6z, welcome to pay attention, and take you to grow knowledge together!