Hello everyone, I am Rong Mading for half my life. As a Three Kingdoms Kill player, my favorite mode is the 8-person army battle. This mode has analysis, combat, and cooperation, and the most interesting identities are thieves and loyal ministers, and the most boring characters are the lords. There are many generals today, among which the most common and strongest general is Cao Ei, compared with Cao Cao, Liu Bei, Sun Quan, and Yuan Shao, Cao Ei's strength is the strongest. Now, the strongest lord will break through the boundaries, which seems to be a small strengthening, but in fact the effect is very good.
Restoration]: When you take damage, you can make a character judge, if the result is: Red, it restores 1 HP;Black, which draws x cards (x is the damage value).
Mingjian]: The card stage is limited to one time, you can give all the cards in your hand to another character, and then the character's hand limit in the next turn is +1, and you can use one more [kill] in the card stage, and you will judge a "restoration" after the first damage is dealt.
Rise and Fall: Main public skill, limited skill, when you enter a near-death state, you can make other Wei faction characters choose whether to restore you to 1 point of stamina in turn. The character who chose Yes took 1 point of none** damage after the NDE ends.
Compared with the original skills, the skills of Jie Cao Rong have only increased by a dozen words"After dealing damage for the first time, you determine [Restoration]"., but the strength has improved a lot. It's also about giving cards to teammates and letting teammates deal damage. The difference is that Cao Ei can only activate [Restoration] after he is damaged, regenerate health or draw cards.
However, when a teammate deals damage, he can activate [Restoration], allowing himself or his teammates to heal and draw cards. From the point of view of the frequency of activation, Cao Ei can activate [Restoration] in each round, after all, teammates can get Cao Ei's assistance and can make 2 kills, and the chance of hitting damage is very large. Whether it is blood regeneration or drawing cards, Cao Ei's survivability is greatly enhanced. Although the changes are not, the strength has been significantly improved, and the Jiesun Quan next door is an obvious example, and the heads-up is really strong.
The same way as the original game, Jiecao Ei is to see the right time, give the cards to teammates, and let teammates output. He uses [Restoration] to defend. When a teammate deals damage, he can choose himself or his teammates, and let the target decide, heal or draw cards. There's a bug here, and that's that if you attack the card of the Jiecao, you can activate [Restoration] a few timesThis is up to everyone to find out in actual combat.
After Cao Rong broke through the boundary, his support and survivability were greatly improved. Whether it is in the 8-man field or in the qualifying match, there is a better performance. Although it is a small change, the strength of the generals has been improved, and the balance of the game has not been destroyed, which is the meaning of breaking the boundary. I hope that the Three Kingdoms Killing will use this as a template to produce more meaningful generals. At present, the world Cao Ei is online in the 10th anniversary, but this design is very reasonable, and it can be completely taken in the mobile version, do you like this world Cao E?