S34 season all kinds of version of the abandoned son !44 The winning rate shooter was born, and Yin

Mondo Sports Updated on 2024-01-31

The S34 season has been going on for six days.

These days, I've been talking about the new season's version of the child, and today, I want to tell you about the "version of the discarded" from all walks of life.

They are all heroes with a very low win rate and a worrying appearance rate, either affected by the environment, or there are too many natural enemies, which are no longer suitable for rushing points, and they are rapidly strengthened.

The following stats are all from the Pinnacle, and only the bottom two heroes of each lane are discussed).

Confrontation Road

Nezha (44.)47% win rate, 43% attendance rate).

Bai Qi (44.)12% win rate, 25% attendance rate).

Nezha in the S34 season ushered in a mutation rework, not only adding a real shield, but also using a big move to fly defense towers and small soldiers, and after A arrives at someone, he can also directly push people back without locking, making his heads-up ability much stronger.

However, here's the problem, Nezha's mutation cost is really a bit large, not only removing the reverse push operation of the ultimate, but also cutting the range of the ultimate, from the full map to the half map.

The most outrageous thing is that the ultimate can only fly the enemy in the field of vision, and it can't be developed, and it can't be pushed for 41 points, which is very embarrassing.

However, the good news is that Nezha's win rate is increasing every day, especially in all segments, when the season was first renewed, the win rate was only 41%, and now it has increased by 4%, indicating that he is not "hopeless".

I also encountered a game of jungler Nezha yesterday.,The performance is not as unbearable as I imagined.,At least the combat effectiveness in the early and middle stages is relatively fierce.,I'll also develop it in the next two days.,I hope the jungler Nezha can have a different game experience.。

Strengthening plan: Regardless of whether the jungler Nezha is strong or not, I think he still has to strengthen it, in fact, the easiest way to "salvage" is to open up the vision of the retreat ultimate.

In addition, it is better to have a true shield tied to the damage value, rather than only increasing the fixed amount of true shield no matter how much output you hit.

Next is the white rise.

In one sentence, he can describe his current situation.

"What an experience it is to become a habit to lie down"

Bai Qi has always been targeted by the version, first the rework of the Red Lotus Cloak, which made his line clearing and farming efficiency seriously decline, and then the revision of the jungle knife, which made the "Side Punishment Stream" completely decline, causing Bai Qi's development speed to gradually fail to keep up with the general environment.

And in the S34 season, two more knives were slashed on the "main artery" of Bai Qi.

The first knife, the minion's HP increased by 10%, which will magnify the shortcomings of Bai Qiqing's slow soldiers, and the second knife, the price of the Boots of Swift Steps has increased by 180 gold coins and reduced the movement speed by 10 points, plus the map has become larger, which will also magnify the shortcomings of Bai's slow start map.

To put it bluntly, as a developmental Tanbian, now that Bai Qi takes it out, not only is it not good to swim around and catch people, but he has to be passively beaten all the time, and most of the time, he can only watch the opposite side use the teleportation array to give priority to support, which is really uncomfortable.

The most important thing is that now against the road, they are all "monsters" such as Ji Xiaoman, Dharma and Rou Hainuo, and from time to time there are also ending Zhao Yun and weakening Yun Zhongjun to make trouble, and the mechanism of Bai Qi is really too much like a "primitive person" in front of them.

Enhancement plan: Increase the early stats and base movement speed, or add health to a skill to increase the damage mechanism, so that Bai Qi can clear a wave of soldiers faster, and use the ultimate to help teammates establish an advantage.

Mid lane

Ying Zheng (47.)46% win rate, 47% attendance rate).

High fade away (47.)34% win rate, 53% attendance rate).

Ying Zheng's win rate and appearance rate are not at the bottom, but when they are combined, they are properly countdown, not even much better than Daji and Zhen Ji.

In fact, since the first light of the rising sun was launched, Yingzheng's priority has been getting worse day by day, after all, frequent and high shields can effectively block his ultimate consumption.

In addition, the S34 season also strengthened the Rapid Combat Boots (Attack Speed Shoes), added the effect of basic attack health recovery, and also made Ying Zheng's deterrent power to Crispy Skin lower and lower, even if the angle of the ultimate move is tricky enough, Crispy Skin can still use wild monsters to quickly restore full health.

In addition, the size of the map means that the enemy's movable area has become much wider, which is also not conducive to Ying Zheng's use of one or three skills to seal the position.

Enhancement plan: When the ultimate hits continuously, a new piercing effect can be added, similar to a skill of Menglu, so that Yingzheng's restriction effect on the back row is more obvious.

The high gradual departure of the S34 season,It also ushered in a mutation redo,Recently,I haven't mentioned him,I want to see if the data of the high gradual departure will pick up after everyone is familiar with the two displacements。

But it's a pity that six days have passed, and the win rate of the peak game with high mutation has been hovering around 47%, and even the win rate of all segments has decreased to below 50% after everyone's enthusiasm has subsided.

In fact, the damage of the mutation high gradient is not low at all, and the mobility is not bad, but the bad thing is that the current version of the mid-lane environment does not need a pure magic core, but the world of those tool people with outstanding field control ability.

Such as Wang Zhaojun, Xi Shi and Yi Xing.

In this way, it will also amplify the shortcomings of Gao gradually leaving uncontrolled and slow clearance, and will always suffer in terms of rhythm, winning or losing really depends on teammates, and teammates need to be able to keep people and defend the wild area.

Strengthen the plan: When the general environment becomes the medium-core version, everyone has money, and Gao gradually detached to take off.

Jungler

Agudo (45.)9% win rate, 12% appearance rate).

Lan (44.)75% win rate, 74% attendance rate).

The rework of the Jungle Knife is mainly due to the removal of the slowing effect from the patrol axe, making it difficult for Agudo to stick to the enemy continuously, and the mutation of the wild monsters, mainly after the "Little Cloud Jun" changed from flying long-range combat to ground-walking melee combat, which made Agudo's continuous damage decline significantly.

The most uncomfortable thing is that the S34 season also widened the terrain in the jungle, causing the stack of Agudo stacked monsters to be slower, especially when entering other people's jungles, the new 15% slow debuff added by Nashan Hao and the lizard will also make her miserable.

Enhancement Scheme: It is recommended that after Shanhao and Lizard are absorbed by Agudo, they can trigger the slowdown normally.

Lan is the jungler with the lowest win rate in the pinnacle game, and even Dian Wei is 1% higher than him, it's hard to imagine that he was actually FMVP last year, and the gap between the front and back is indeed a bit big.

In fact, before the S34 season update, Lan seriously affected the early values because of the revision of the jungler knife, especially after the red knife canceled the CD income, which made him reduce his win rate by 3% overnight.

However, fortunately, the "True Love Party" has developed a routine of brushing Shuangye, which makes Lan still have a little rhythm intensity in the high section.

However, it is a pity that the planning has widened the terrain of the wild area in the S34 season, making the distance between the lizard and the blue buff getting larger and larger, resulting in the playing style of Lan Brush Double Wild completely becoming history.

To put it bluntly, the current Lan, forget if the brush is not fast, the cutting people will be offset by various hegemons and unselectable, and there is only one river acceleration running map advantage, so you can only play the tailwind game.

Reinforcement plan: Lower the CD a little bit to make the Lanka knife easier.

Auxiliary

There is no "version of the abandoned child" in the support position, and basically every support can show its strategic value according to the lineup, and there is no hero with a very low appearance rate and win rate.

Even so, though, I would like to mention two heroes.

First, after Da Qiao was weakened, although the ban rate of the peak game was still 9356%, but its win rate slipped to 4765%, indicating that the knives at the beginning of the season were still a bit ruthless.

The above is the nerfed content of Big Joe at the beginning of the season, and both the specialized hardcover and normal outfit have been cut.

In the past few days, I have also used a specialized big Joe, and I do feel that the damage in the early stage is quite insufficient, making it easy for her to fall into a headwind situation.

In second place, Zhong Kui's winning rate is also a lot, and it is about to drop below 47%.

Zhong Kui suddenly lay down the gun, which is a bit similar to Yingzheng, mainly because the map has become larger, which makes the enemy's movable area much wider, causing Zhong Kui to be difficult to hook people on the wall, and the hit rate has been affected.

Developmental pathways

Erin (45.)16% win rate, 74% attendance rate).

Hundred miles to keep the covenant (45.)01% win rate, 7% appearance rate).

Erin had only mutated for a week before she was stabbed twice at the beginning of the season, causing her overall strength to drop significantly.

The above is Erin's nerfing at the beginning of the season, mainly slashing the CD and ultimate damage of one or two skills.

In fact, the current Irene, as long as she can survive in the late stage, the output is enough, and the crispy skin is also very fast, but the problem is that her early strength is really a bit low.

And the S34 season happens to be the lane version, and if you don't have lane rights, it is equivalent to giving up most of the neutral resources.

In addition, the CD of the second skill has been stretched, which causes Erin to face the breakthrough of the "mutant monster", the operable space will be further compressed, and it is easy to be collapsed in the early and middle stages, and it cannot be smoothly dragged to the formation of the equipment.

Enhancement plan: To be honest, Erin's mutation is not excessive, I really don't understand why the plan is suddenly weakened, if you want to "salvage" her, you just need to revert the weakened value.

Baili Shoujo is once again at the bottom of the winning percentage, and is only 0 percent away from the 44% win rate02%, which is similar to what I expected, after all, the revision of the shoes is indeed a bit hurtful for him.

The shooter is facing the promise of 100 miles.

If you have a strong endurance, you can choose the Foot of the Shadow Ninja (Armor Shoes) to counter, and reduce the damage of the second skill of Baili Shou by reducing the physical damage by 10%.

If the endurance is weak, you can choose the Rapid Combat Boots (Attack Speed Shoes) to counter, and reduce the consumption capacity of the Hundred Miles Covenant through the new passive that can regenerate health through basic attacks.

In addition, since the auxiliary equipment can also be "exchanged for 0 yuan", this means that the auxiliary only needs to get out of the guard Xingquan early, so that Baili Shou is completely dumb, and the line cannot be advantaged at all.

All in all, there are many ways to do it, and everyone should choose according to their preferences.

Strengthening plan: Baili Shou is not good to strengthen, after all, his mechanism is more extreme, but if the follow-up attack speed shoes are cut, then he should not be at the bottom.

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