At the end of the year, the public offering ** qualifying competition intensified. Taixin Industry Selection managed by Dong Shanqing has dominated the list of active equity ** performance champions for many consecutive times. According to wind data, the **a share was earned on December 18, December 19, and December 21 respectively51% of the results, ranking the first performance champion in the active equity category of the year. However, the market is changing, and on December 22, the media and game sectors suffered a "double kill". Dong Shanqing's Taixin Industry Select A fell by 9 percent on the same day09%, and the annual ranking slipped directly from the active equity champion to sixth place. The "aftershocks" of related sectors continued, and the yield of Taixin Industry Select A continued to decline during the year. Wind data shows that as of December 25, the **year's return continued**2.".67% to 3275%, and the annual ranking also slipped to the eighth place in active equity**.
Dong Shanqing lost the championship
Approaching the end of the year, major companies and managers have tried their best to make the performance of the products they manage "jump" again. The top performers also try their best to maintain high performance. Entering December, Taixin Industry Selection managed by Dong Shanqing has dominated the list of active equity ** performance champions for many consecutive times. According to wind data statistics, on December 18, Taixin Industry Select A earned 4528% of the results, temporarily listed as the first performance champion in the active equity category of the year;On December 19, the ** was still 4651% of high yields ranked first;On December 21, the ** managed by Dong Shanqing was 4451% of the earnings regained the first place.
In order to make this ** able to "have the last laugh", Dong Shanqing issued a purchase restriction announcement selected by Taixin Industry. A few days ago, Taixin** Company announced that from December 19 to December 21, 2023, Taixin Industry Select** will suspend the subscription (including regular and fixed investment business) and conversion and transfer-in business of institutional investors with a cumulative amount of more than 1 million yuan in a single day** account. A few days later, a dividend announcement was issued. On December 20, Taixin** announced that Taixin's industry selection and flexible allocation mix will pay dividends on December 22, and the A C share dividend plan is 043 yuan 10 **shares, this is the fifth dividend of the product in 2023. According to the analysis of industry insiders, the dividends of ** products at the end of the year can further reduce the pressure of capital redemption. At the same time, controlling the management scale of products by restricting purchases is also to avoid large-scale capital inflows, resulting in excessive growth in the scale of the product, which will affect the income. However, the market was unpredictable, and Dong Shanqing's championship was quickly taken away.
On December 22, the game and media sectors suffered a "double kill". As of the day**, the share price of Hong Kong stock NetEase fell 2460%, the market value evaporated nearly 130 billion Hong Kong dollars, and Tencent's share price **1235%。Following last Friday's sharp decline, the relevant sectors continued to fall sharply on Monday. As of December 25**, the media sector fell nearly 2%, and the gaming sector fell significantly. Media, gaming sector ETFs and related heavy positions** continue to suffer. Among them, China Games ETF**416%, Huabai Game & Animation ETF**394%, Cathay Games ETF**382%。Media concept stocks fell sharply, which hit Taixin Industry Select, which was heavily positioned in this sector. As of the end of the third quarter, the top 10 heavy stocks selected by Taixin Industry were mainly in the media sector, including Wanda Film, Guangguang Media, China Film, Zhewen Film, Huace Film and Television, Hengdian Film and Television, Ciwen Media, Zhongxin Tourism, Aofei Entertainment, and Huanrui Century. On December 22, 4 of the top 10 heavy stocks fell to the limit, of which Huace Film and Television on the Growth Enterprise Market fell by as much as 102%。On December 26, there were still 9 of the top ten heavy stocks, of which Ciwen Media, Huace Film and Television, Hengdian Film and Television, and Aofei Entertainment fell by more than 3% on the same day. This made the Taixin Industry Select A year yield managed by Dong Shanqing fall by 11 in two consecutive trading days76%, and the annual active equity** ranking fell to eighth. On December 22, the yield fell by 909%, and the annual ranking slipped directly from the active equity champion to sixth place. On December 25th, this **year-to-year return continued**267% to 3275%, and the annual ranking also slipped to eighth place. Active equity** reshuffle
There are still a few trading days before the end of the year, and the performance ranking of active equity ** is being reshuffled every day. Wind data shows that as of December 21, the top five in the performance ranking of active equity products are Taixin Industry Selection, Soochow Mobile Internet, Soochow New Trend Value Line, Oriental Regional Development and Huaxia Beijing Stock Exchange Innovative Small and Medium-sized Enterprises Selected for two years.
On December 22, Taixin Industry Select withdrew from the top five, and Taikang Beijing Stock Exchange, which was still ranked eighth the day before, became the fourth in one fell swoop. As of the same day, the top five active equity performance were Oriental Regional Development, Soochow Mobile Internet, Huaxia Beijing Stock Exchange Innovative Small and Medium-sized Enterprises Selected Two-Year Fixed Opening, Taikang Beijing Stock Exchange Selected Two-Year Fixed Opening, and Soochow New Trend Value Line.
On December 25, Taixin's industry selection ranking continued to decline, falling to eighth in one fell swoop. The top five high-performing ** rankings on the previous trading day were "rolling", and the selected innovative small and medium-sized enterprises on the China Beijing Stock Exchange were set to open at 49 in two years04% of the gain became the champion of the day.
Observing the structural changes in the past few days, the main factor that led to the large change in the performance of active equity is the media and film and television sectors. However, industry insiders believe that the impact of the stock prices of the media and film and television industries is temporary, and looking forward to 2024, the media and game sectors still have good development prospects.
Yao Xusheng, a partner of Paipaiwang Wealth Management, told the China Times that the media and game sectors have the dual attributes of consumption and technology, and from the perspective of consumption attributes, with the expansion of the market and the growth of demand, the performance of the media and game industry is expected to be further improved. From the perspective of scientific and technological attributes, the technological changes represented by AI are injecting scientific and technological vitality into the media and game industry. This technological change has not only increased the valuation of the media and game sector, but also provided unlimited opportunities for the development of the entire industry chain.
According to Chen Xingwen, chief investment officer of Kurosaki Capital, with the emergence of AI, media and games have far-reaching long-term investment value. He told the China Times that in game development, AI can be used to create more complex game environments and more realistic non-player characters (NPCs). In the media sector, AI can help generate news reports, personalized content recommendations, and more.
During the epidemic, people have become more and more dependent on digital forms of entertainment, such as games, streaming services, etc. This shift in spending habits is likely to continue even after the pandemic is over. The development of remote working and social habits during the pandemic has led to increased acceptance of interaction and entertainment through digital media, which provides growth opportunities for the media and gaming industry. In addition, with the popularization of the Internet and digital technology, it is easier for games and media content to cross geographical and cultural boundaries and reach global audiences, Chen Xingwen pointed out. This global market expansion also increases the profitability potential of these industries.
Article**: China Times).