ChinagamesThe booming market has led to an increasing number of playersgamesHype is also becoming more frequent. In one response, it was stated that Chinese players play almost exclusivelygamesNothing else, which reflects the domesticgamesThe status quo of the industry's over-emphasis on marketing. Recently, TencentThe Star of the Yuan Dreamand NetEaseEgg Boy PartyThe competition has attracted widespread attention, among whichEgg Boy PartyClaims to have 500 million users. Such data has sparked heated discussions, because according to this number, almost all men, women and children in the country have to playEgg Boy PartyFinish. A similar situation is seen in some IPsMobile games, they claim to have gained 50 million players in three months, and even try to compete with other hitsgamesSuch as Genshin Impact and Glory of Kings to compare. These behaviors have raised questions from industry insiders, manygamesIt is using marketing methods to cover the player's sight, bombard the player's brain, and make the player who lacks the ability to discern follow the trend and participategames
Recently,Sword Net 3Carried out a joint publicity campaign with Tea BaidaoSword Net 3Performed above the restgamesof heat. At the event,Sword Net 3The linkage message is quickly thereThe Star of the Yuan DreamEgg Boy Partyand a series of hitsgamesstood out in the event and became the second place on the hot search list of the day, and was called a dark horse by many people. What's even more surprising is thatSword Net 3The enthusiasm of the players to buy the tea mochido led to the tea momochi being quickly sold out, which was praised by peopleSword Net 3Player'sPurchasing power。Even when Chabaidao completed the filing of the Hong Kong stock listing, there were manySword Net 3The player jokingly said that he had drunk the tea on the market. This crossover not only brought the hustle and bustle of crossover data, but also emerged a lot of interesting player stories. Some heartwarming stories are:Sword Net 3Players buy tea and give it to lovely people such as sanitation workers working on the roadside, which makes many people feel warm;There are also some daily stories, players posted that they drank six cups of tea in one afternoon, warning everyone to stay away from tea Baidao. These stories make us even more informedSword Net 3The state of players in all walks of life also makes everyone understand that behind these numbers are real players, and these data cannot be fabricated.
Sword Net 3As the earliest MMORPG in ChinaOnline gamesOne of them, experienced the impact of countless competitors, but conquered them and became the leader in the industry. In other competitors have switched to the warMobile gamesfieldtime,Sword Net 3Stick to the end gamefieldand continue to roll out content updates and remakes. And nowSword Net 3It has also entered the mobile terminal, developed through interoperability with terminal games, and will even launch interoperability tests at Firefly Comic Con. Such an approach is both a promise to the player and an embarrassment to other competitors. In contrast,Sword Net 3Select Via End-to-End Tourfieldevolve to break the industry's conventional practices rather than move to IPMobile games。Someone once laughedSword Net 3It's "stupid" to think that it has money but doesn't make it, but in reality,Sword Net 3The approach is sensible. Rely on IPMobile gamesThe way to make money is "cool", but it is built on the love of overdraft players as wellgamesin its own condition. When the feelings of old players are exhausted, what remains will be what they were expected to begamesIs it?Thus, providing players with better qualitygamescontent, and based on that, players pay for it, isgamesThe normal state that the industry should pursue.
Sword Net 3In the past few years, it has achieved success in the market with its continuous innovation and efforts. From getting the version number in 2019, to building the Spirit Realm Engine, to conducting several offline tests, all of this is not about drawing cakes, but telling players that they can play by April next yearSword Net 3Unbounded. Compared to other competitors,Sword Net 3One of the representatives who was able to advance and win the version number for the first time, which made the player completely fed up with the empty joy of the manufacturer's painting. Among the many failed cases,Sword Net 3Like a breath of fresh air, it took less than a year to bring the players answers. Nowadays,Sword Net 3Unbounded testing has beengamesThe official launch laid the groundwork for a remasteringSword Net 3The success of the terminal game has also become what everyone is looking forward to.
Fourth, in summary, domesticgamesThe phenomenon of industry speculation is gradually intensifying, somegamesExaggeration through marketing meansgamesThe number of players, to cover it upgamesThe quality and content issues attract players who are not discerning. However,Sword Net 3As the earliest MMORPG in ChinaOnline gamesOne of them, with continuous content updates and commitments to players, as well as linkage activities with companies such as Chamomochi, it has succeeded in breaking itgamesThe industry is routine, and has won the support and trust of players. Sword Net 3The success proves that what really matters is to provide qualitygamescontent, let the player base on:gamesPay for it itself. It is rife with hype and false datagamesmarket,Sword Net 3With its real player base and high qualitygamesThe content has earned people's recognition and appreciation. For other competitors,Sword Net 3The success is also a strong slap in the face, indicating persistence and innovationgamesIdeas are the future of the industry.