What are the rules of shuttlecock games

Mondo Sports Updated on 2024-01-30

Shuttlecock game rules.

1. The venue of the competition.

The playing field is 1188 meters, 6 meters wide1 meter rectangular field. A pole of not less than 2 meters is planted at each corner of the site. The site is rectangular in shape, 1188 meters, 6 meters wide1 meter, with a height of 1 at both ends5 meters of netting. Boundary lines are set on the four sides of the site.

Second, the way of the game.

The game is a best-of-three format. The competition is divided into two stages, the first stage of the preliminary round adopts the elimination system, and the second stage of the final adopts the elimination system.

3. Number of participants.

Each team has 2 players on the field and 3 substitutes.

Fourth, the rules of the competition.

1.Tee: Six players from each side take turns serving in a clockwise direction, with each serve lasting 90 seconds. The serve can be passed directly into the opponent's court or kicked into the opponent's court with the foot, but the height of the ball must not exceed 1 metre. If the serving team makes a mistake, change the opponent's serve.

2.Serve: After the opponent serves, the team shall resume play immediately after the penalty is awarded. The receiver can pass directly into the opponent's court or kick it with his foot, but the receiver cannot return the ball immediately and must be awarded a penalty before the game can be resumed.

3.Corner kick: When the ball touches the corner of the baseline of the court area, the defending team will send a corner kick directly to the bottom line of the opponent's court area at the corner where the ball goes out of bounds. Corners can be taken directly into the opponent's field or kicked with your feet.

4.Own Goal: If a player kicks the ball into his own field, the opposing player scores a direct free kick from the corner.

5.Scoring: If a player kicks the ball into the opposing field, the opposing player receives the ball and kicks it back to the opposing field before it hits the ground, and if the ball is not touched by the defending player or kicked off the baseline, one point is awarded. If the defending player kicks the ball off the line, the opposing player scores a direct free kick from the corner. If the defending player touches or kicks the ball into his own field, the opposing player scores a direct free kick from the corner.

6.Foul: If a player commits a foul on a player from the other team, the referee will show a yellow or red card to the player who committed the foul. If the foul is serious enough to affect the play, the referee will show the offending player a red card and award a kick-off.

7.Offside: An offside foul is awarded if the receiver does not cross the halfway line and is in front of the opponent's second-to-last defender when the ball is passed. At this point, the referee will show the offside player a yellow card and award a kick-off.

8.Substitutions: Each team can make one substitution per game, and the substitution must be made in a dead-ball state. Substitutions must be requested by the coach or captain of the field in a dead-ball condition and approved by the referee.

9.Timeout: Each team can take two timeouts of 30 seconds per game. Requests for time-outs must be made in a dead-ball condition and with the permission of the referee before a time-out can be made.

10.Termination of match: When the score is tied at 5:5, the match will be added to 3 minutes of extra time (i.e. "sudden death");In other cases, a team wins a game when they accumulate more points than their opponent by two points in the game.

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