Instead of thousands of planets, Starfield players would rather have 5 well designed planets

Mondo Science Updated on 2024-01-29

Before the release of Starfield, players had high expectations for it, but the performance after the release disappointed many players. Recently, a YouTube blogger with nearly 2 million followers, NakeyJakey, posted** explaining why the game was not as exciting as "The Elder Scrolls 5" and "Fallout 4".

In his **, he stated that Starfield not only failed to surpass Bethesda's previous games, but also repeated an already successful and proven formula. He said that the main reason for player disappointment was that Starfield couldn't create the same adventurous atmosphere as in the previous games of Company B. In previous titles, players were able to explore a vast world full of interesting content, which could be found in even the most unexpected places.

Starfield, on the other hand, is the opposite, the world seems empty and monotonous, and there are too many loaded screens to make it difficult to immerse yourself in the game. Most of its missions are linear and don't leave the player to explore on their own. As a result, it didn't meet the expectations of players, who wanted the sense of adventure and exploration of Fallout and Roll 5.

The ** has received more than 3.57 million ** times, 240,000 likes. A lot of players agree with him: the developers focus too much on quantity rather than quality. Instead of 1,000 boring planets, players would rather see only 5 well-designed planets.

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