Heroes Invincible 3 This is the reason why the turtle suit can be so popular!Official uniforms need to be adjusted!
In fact, the current turtle costume is booming because people provide a large number of new talents, new content, etc. under the framework of level 60. It's all Blizzard itself that it can't be realized due to [technical reasons] as the first wave of the 60-level nostalgic service Australian server, and the players who have persevered until naxx have always felt like they had lost money before when they see the turtle suit!
In addition to the turtle suit, it can only be used with 112 ends. Everything else is a blast for Blizzard!
And this game is completely disproportionate to the difficulty and reward. If set to level 60, you will be rewarded with a shirt with 15% increase in all stats and 10% increase in hits, critical hit chance, and damage. You see if it's hot!
In fact, you can also reward things that don't affect the balance of the game, such as handsome transmog fashion, the unique flying mount speed can be increased by 350%, the reward ** strength can be used to P3, and the reward is 4 40-grid bags or something!
Warcraft doesn't look at combat power, so it can reduce the difficulty of the dungeon, make it easier to play, and the battle is slightly stronger.
The turtle suit is more nostalgic, and there is a mount reward at level 60, and a life can be canceled at level 60.
Blizzard don't be engaged in nostalgic clothes, let's do a good job of formal clothes. Nostalgia is so bad that the Lich King can stop. When the official server is almost done, a new game will be launched.,Warcraft, the game should also be over.。
And the turtle hardcore. At least double experience with tents. I can train to a level 20 HC number in just over a day. Then I don't want to practice. The probability of dying after 20 is too high. And do not allow the use of a brand auction house to buy **. Actually, the hardcore mode is very good. It's like human society. There are also deaths. In this way, there is an economic cycle. The key is to make the game challenging and not boring. Why don't you use the auction house? The dark HC mode can also be traded. Large with small size is also possible. After level 60, it is also possible to develop some hc-specific replicas. There is death to have an economic cycle.
The hardcore mode is like the feeling of Tarkov Battle Royale, but the gameplay of Warcraft itself is not designed for one life, so it is becoming more and more awkward in the later stage, including many large groups that are difficult to play, the team is too unstable, and it can be disbanded after one team annihilation. The hardcore server should come up with a lot of settings that are in line with one life, such as doubling experience, giving some rewards every level 5 or 10, and even giving more meat pigeon elements to attract everyone to reborn over and over again.
Warcraft's current way out strategy.
1. Refer to the turtle suit to give multiple modes to reward achievements.
2. Take the national service G group mode.
3. Crack down on all kinds of scripts.
4. You can set up to 10 sets of talents The equipment of each set of talent equipment will not be taken off due to talent switching.
5. There is no class restriction on equipment, but cross-class equipment cannot inherit attributes.
6. Refer to the turtle suit to balance each class All classes can participate in the battle.