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Dungeons & Warriors
Recently, China has issued a policy for online game consumption, strictly prohibiting daily login, first charge, and continuous recharge to induce consumption. As a result, the DNF experience server directly updated the cumulative recharge activity, planning this is a crime against the wind, is it not appropriate to take the article officially?
DNF: Planning to "commit crimes against the wind"?
Let's take a look at the name of the ** service inspection activity: cumulative recharge to enjoy benefits. This is the inducement of consumption, continuous recharge, changed the name to a cumulative recharge. It's just a blatant provocation that doesn't take policy provisions seriously. Let's take a look at the promotional image that was planned.
Dungeons & Warriors), although it has increased the popularity of the game, has sparked controversy among the player community. Soon after the launch of the new version, some users successfully upgraded to the god level, and instead of growing, the token coupons were **. This so-called daily login activity appears to motivate players to participate in the game, but in fact it is an inducement to spend on the player's account balance. In fact, these show that many players are still holding the DNF position.
As soon as the state introduced the policy, the experience server has launched a cumulative recharge activity.
In response to market changes, many game manufacturers have made changes accordingly. Taking DNF as an example, its game operation team has started to adjust and optimize the linked deposit activities in order to comply with the committee's regulations. In this way, the form of the deposit activity will be more refined and convenient, and it is not easy to cause misunderstanding among players. At the same time, since all activities will be integrated into the game, players only need to perform normal game operations to easily complete the recharge task without going through cumbersome page operations. "Dungeons & Warriors: Game E-sports Jun Kuai Information" 3451 "DNF: Planning "Crimes Against the Wind"?As soon as the country has introduced a policy, the experience server will come out with a cumulative recharge activity", the old rule is to hurry up, and directly show the measured screenshot of the characteristic bug of the Bakar raid version of the national server:
The above content is purely the personal opinion of the game e-sportsman, and the opinion has nothing to do with the platform!The article is original, **Internet, if there is any infringement, please contact the author to delete. Without permission, it is forbidden **!Players who like it can like and follow, there are new game information and skills every day, and around 10 o'clock every night, they will reply to players' messages and questions in a unified manner!The next few previews are a detailed explanation of the brick moving and upgrading of Bakar raid and level 110 dungeons, so please pay attention to the players who are interested.
Summary: In terms of statistical recharge data, the game side will also pay more attention to data accuracy. They promise that they will make a unified count of the deposit amount from various channels inside and outside the game, and give a specific amount of additional benefits according to the aggregated results. This practice seems to be in line with the spirit of the regulations, but in fact, it is only in the name of the regulations, and it is contrary to the original intention of promoting the healthy development of the game industry in China.