Foreword: It has been more than half a month since the opening of the World of Warcraft nostalgia service plus version, and players will vote with their feet for the quality of the game, and the current crowd is the best answer. And because some of the old conventions have been overturned in this version's canon, the functionality of the class has also been changed with this update. So what is the strength of the different builds of these different classes, and which combinations can help players better compete in the plus version, let's take a look.
According to the original setting of the 60th version of World of Warcraft, in fact, the division of labor of most professions is relatively fixed, as if the paladin will always turn into a wet nurse after reaching the full level, and the mage is a permanent long-range output turret. The final direction of most of the classes is obvious, and it is determined at the beginning of the account creation, and configurations such as Dark Pastoral and Augmentation are in the minority after all, and the dungeon performance is not satisfactory.
I have to praise the point of the plus service here is that it brings a high degree of uncertainty. In the past, it was basically a defense team to lead a team, cooperate with classic output classes such as thieves, mages, hunters, and then group a knight, priest, shaman, etc., and players knew each other what each other's classes could provide for the team. In addition to the fact that each dungeon drop is different, the logic of teammates' actions is almost like copy-paste, which is actually not ideal in terms of the diversity of the game experience.
First of all, let's take a look at the build ranking of the tank class, although these early dungeons don't look terrible, but it will definitely be a lot easier to have a character with stable injuries and strong hatred to lead the way in front. As we expected, the main fighters of the Tier 60 tank still performed well, and with the blessing of defensive posture and the blessing of runes and skills, they could handle all kinds of situations very reliably. Shaman T's performance is also excellent, and he can compete with the warriors for a while. Anti-Rider and Warlock T are slightly inferior, but they are also decent, while Xiong De and Thief T can only be said to be reluctant because of some shortcomings that lead to poor performance.
* The intensity distribution of the profession did not exceed too many expectations, the priest occupied the first echelon, and each dungeon was crying and shouting for a priest to join in order to ensure the overall ** effectiveness, which also made it the best place to work. The second gear is the mage and the druid, the strength of the milk is predictable, and the weakness of the mage at the output end and the brightness of the ** end are still unexpected. The performance of the third gear of Milk Ride and Milk Sa is mediocre and can only be used as a support**, so it is not recommended for players to choose this build.
Finally, when it comes to the output list, Yede easily reached the top because of the rune bonus and the setting of combat resources, and similarly, there are also Raging Battles and Thieves with nearly infinite combat resources. The only blue class in the first echelon is the Hunter, which also depends on the reduction of loss caused by the hit detection mechanism of long-range physical output, and the ability to hit monsters can also be effectively hit. The second echelon belongs to the punishment riders and warlocks, and also outputs more reliable output players;And the mage enhancement Sa and the mage fell to the third echelon due to some shortcomings, which made it difficult to find employment. As for the bottom of the dark herdsman, Sa and Balance, can hardly form their own output loop, or the shortcomings are very deadly, almost no one will invite them to form a team, and it is not recommended that players choose this kind of construction.
Of course, the above rankings are determined under the premise of level 25, and when the level of the player's character increases, the richness of the skill pool will also increase, including the increase in blood and mana, which will also change the skill cycle, so let's wait and see.
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