In the God of War Covenant 10 version, "Demon Palace Empire" 11 edition and "Kunlun Secret Realm" 1In version 2, we discover a whole new force. Unlike the previous "World of Legends", this new work "Heroic Age" is like a wild horse that has escaped the reins, galloping out in the constraints of the profession. Here, there are no shackles of the initial career, and there is no preset of the growth path. Once you step into the game, the player's fate is tightly in their own hands, and the future is written by the player at this moment.
At the time of registration, the traditional professional labels such as warrior, mage, and Taoist priest were lightly removed. Players are no longer constrained by a preconceived class framework, and can freely embark on an adventure by simply choosing a male or female character. Here, each upgrade is a chance to break through, and players need to skillfully distribute the points they earn to gradually improve their abilities in order to acquire the skills of the archery, warrior, and mage classes.
Without the constraints of professions, the restrictions on professional items have also disappeared. Imagine holding a samurai broadsword in one hand, wearing ornate robes, and unleashing amazing magic with the other. In the world of Age of Heroes, this kind of dreamlike scenario becomes possible. The player is no longer a single profession, but a perfect blend of archers, warriors, and mages.
The class system in Age of Heroes 2 is rich and diverse, with a total of five basic classes: Lux, Alchemist, Assassin, Pharmacist, and Mechanic. These classes, through careful training and equipment matching, can further derive three unique final classes. Instead of completing tedious job transfer missions, players can flexibly switch between 15 different final classes by simply changing their equipment.
Wrestlers, these sturdy warriors, are adept at using their physical strength to take their basic moves to the extreme. They are as brave as tigers on the battlefield and are the best at charging into battle. When Qin Shi Huang toured the east, Zhang Liang used wrestlers to ambush Bolangsha and almost succeeded in assassinating Qin. Lux is a great choice for early leveling, as they have high physical attack and thick health, making them suitable for players who prefer simple operations.
Scholars are well versed in the laws of heaven and earth, and can attract the forces of nature. They manipulate fire, freeze frost, or thunderbolts, and display powerful magical attacks. On the battlefield, the killing effect of the alchemist is remarkable, whether it is a single target or a group attack, it can cause considerable damage. However, due to their physical vulnerability, they need the protection of others. For players who love flashy magic and battles of the Thousand Nations, Fangshi is the ideal choice.
The Assassin is like a ghost in the night, swift and swift, coming and going without a trace. They are"Kill one person in ten steps, and don't stay for a thousand miles"of chivalrous warriors, the enemy elusively traces them. The speed of the assassin was intimidating. During the Spring and Autumn Period and the Warring States Period, the Assassins changed the course of history many times. The story of the assassination of Qingji has been passed down through the ages. The Assassin is more demanding and suitable for players who are interested in melee combat and prefer a free-to-play style.
The pharmacist is a healer with the skills passed down by Bian Que. They are proficient in the art of Danshi, and they are miracle doctors who rejuvenate their hands, and they can also inflict poisonous hands on invisibly. On the battlefield, the role of pharmacists is indispensable, and they provide strong support to their companions with their ** abilities and various auxiliary skills. For players who like to be simple and fight alongside their companions, the Medicine Maker is ideal.
Mechanics are skilled craftsmen who do not have the power to control the heavens and the earth, but they are able to create a variety of devices and mechanisms to put their enemies in trouble. During the Warring States Period, Lu Ban was a representative of the organ division, and his invention of flying magpies, hooks and other instruments was praised by the world. Mechanics can provide a variety of tactical support to their teams on the battlefield. For players who like to create and strategize, the Mechanic is a class worth taking.
The class system in Age of Heroes 2 is rich and diverse, and each class has its own unique charm and gameplay. Players can choose the class that suits them according to their preferences and playstyle and experience different adventures.
In Age of Heroes, players can explore and create their own legends as they please. It's an untethered world waiting to be conquered by intrepid adventurers.