Hello everyone, I'm at the tip of my fingers.,Approaching the new version.,The adjustment scale of the experience server is also quite large.,Almost every change can surprise ushers.,And on December 5th,Multi-hero and multi-equipment ushered in a big update again.,This article talks about the adjustment of heroes.,See if there's the one you're looking forward to.。
Adjustments: Increase water recovery, increase the cooldown time of the return of the skill released in the water, and kill the enemy with this skill within 5 seconds of teammates refreshing the skill, and Doria will earn a rating.
Didn't you find that the copywriting looked a little awkward?It should be a new copywriter, otherwise there has never been such a thing as "initial" and "full level" before, and it is a little unaccustomed to being so detailed Xi suddenly.
This adjustment has been launched before the experience server, and it was launched together with Zhao Yun's rework, so there is no doubt about the strengthening, but it's hard to say how much the proportion of reinforcement is, and I personally think it shouldn't be enough to increase her win rate to the regular level.
Da Qiao's specialization has been adjusted in many versions of the experience server, and this update has added its own movement speed buff, but it has 13 or 31 to trigger the deceleration of the tide, reducing the damage of 13 skills, but 2 skills have canceled the mark and returned the cooldown more, and the ultimate has increased the base cooldown, and the full level is the same.
The Premium Specialization has removed 500 health and reduced **.
I think this wave of adjustments is undoubtedly weakened.,Specialized hardsuit Da Qiao is basically used to hit the middle lane.,So it's quite hurtful to weaken skill damage and slowdown.,And cut the health bonus.,Make the gameplay that should be out of the outfit more brittle.,I'm not optimistic about it for the time being.。
Strengthen 2 skills to restore blood,But weaken the damage,I can foresee this adjustment.,Because the 2 skills with shock damage in the third gear are very exaggerated.,But I didn't expect to cut it all directly from the base to the AD bonus.,I thought I only needed to cut a little AD to add to the line.,I didn't expect even the base and growth damage to be cut.。
In this way, in the case of the first gear, the damage is too low, so if Zhao Yun wants to play well in the future, he may need to control the blood, the second gear damage is average, and the third gear is enough, but the third gear is also at risk of being killed.
The blue cost of the second skill is reduced, and the cooldown of each level is increased by 02 seconds, originally four seconds at the full level, now it has become five seconds.
Zhao Yun's adjustment is undoubtedly weakened, but it can be understood, and I hope that in the end, Zhao Yun can use a more reliable value to launch the official server.
Nezha has been reworked, weakening the passive real shield a little, and also cutting the upper limit of the shield a little.
How to say it,The weakening is for sure.,But it's also optimized the bug that the shield doesn't increase after the burn refresh.,At present, the strength of Nezha in the experience server is still quite high.,This wave of weakening is not necessarily the final effect.,Most likely not.。
Some players can't hold back their expectations for the new Erin, but now Erin is still making significant adjustments, and she must not be hastily launched, and she must continue to test, otherwise the launch will be unbalanced, and she will inevitably be sprayed.
In this update, the basic damage of the enhanced basic attack has been weakened, but the base and growth damage of the ultimate have been increased, and a new passive has been added, and the 100 spell attack has increased by 30 points of flight movement speed, which can increase by up to 450 points.
At present, the experience server Erin's in-situ basic attack does not need to slide to trigger Qiangpu, and the feel has become much better, so this wave of additional buffs will definitely greatly increase Erin's strength, but as far as I know, Erin is still mainly AD stream, so the AP bonus will not be very high, but who knows, after the launch, it may be AP Erin.
Passive drop layer by layer, this setting is simply too reasonable, no matter which hero it is, as long as this setting is added, there is no doubt that it is strengthened.
The above is the adjustment content of this update for heroes, welcome everyone to leave a message in the comment area to discuss, and tell us what you think of this update.