Game size: 555 MB Game language: Chinese Game support: iPhone, iPad
moonlighter"(Night Crewman) is a game that combines shop management and dungeon exploration. In the game, the player takes on the role of Will, who runs his own shop during the day, and at night, he takes on the role of an adventurer, exploring dungeons in search of treasures and rare items. This unique game design allows players to switch between business strategy and action-adventure to experience different gameplay pleasures.
During the day, players need to manage the store, including placing merchandise, setting up**, communicating with customers, and handling various matters related to store operations. At night, Will will enter dangerous dungeons to fight monsters, solve puzzles, find treasures, and improve his equipment and abilities.
This design of the game not only provides a wealth of gameplay content, but also creates an interesting contrast: a seemingly ordinary shop owner who actually has the dream and adventurous spirit to become a hero. This setting makes:"moonlighter"It has become an indie game that is loved by players.
moonlighter"The gameplay of (Night Crewman) is a mix of two main game mechanics: dungeon exploration and shop management. Here's a closer look at both ways to play:
1.Action-Adventure:
The player-controlled character, Will, explores a randomly generated dungeon at night.
The dungeon is filled with a variety of monsters, traps, and puzzles, and players need to fight, dodge dangers, and solve problems.
During the expedition, players can collect coins, equipment, resources, and other rare items.
As the game progresses, players can upgrade their gear and skills to tackle deeper challenges.
Dungeon exploration is risky, and if Will dies during the expedition, he loses all unsaved gold and items.
2.Shopkeeping:
During the day, Will manages his own store, including placing merchandise, setting up**, and interacting with customers.
Players need to decide which items are sold in the store** and how they are priced to maximize profits.
The store's income can be used to buy new goods, upgrade the store's facilities, or invest in expedition gear.
Players will also need to deal with the needs and preferences of their customers, as well as manage their inventory and the store's reputation.
These two ways of playing interact with each other, and the resources and equipment that players obtain in the dungeon can be used to improve the operation of the store, and the successful operation of the store provides financial and material support for the dungeon exploration. This design creates a loop that encourages players to find a balance between the two modes while having fun with the game.
moonlighter"This unique gameplay has attracted many players because it not only provides rich content, but also allows players to find satisfaction in role-playing and strategic planning. The game's pixel art style and retro** also add an extra layer of charm to the gaming experience.
Lu Xiaoliu Game] **10,000 fans incentive plan