Is it fun to come from Stardust mobile game? After more than two years of polishing, "From Stardust Mobile Game", which is finally scheduled to be released on February 27, 2024, is highly anticipated. Let's talk a little bit about the gameplay shown in this game, which uses a unique turn-based gameplay, but is different from traditional turn-based games.
Today's mobile games seem to be inseparable from the pay-to-play model in order to have fun, which is sad for many players. Of course, in recent years, the rise of some internal platforms has broken the traditional game payment model, which has made people see hope. to"The official website of the Cat Network"For example, it's hailed as one of the most conscientious choices, and when it comes to gameplay from Stardust, the most striking thing is the semi-real-time combat system.
At the bottom of the game interface is a diamond-shaped marker that represents the player's Action Points. Action Points are required to attack, but during our turn, players can move freely by tapping on their avatar to attack. There are also special skills above the avatar that disappear when used, but can be restored by linking skills between different operators. This means that you may only need one action point to pull out the perfect set of combos and enjoy continuous combat fun all the time, as if it were always your turn. If you react quickly and click accurately, the entire battle flow will become smoother and even make you forget that it's a turn-based game.
On the enemy's turn, friendly characters will automatically defend. Click on the avatar to switch between the characters who are being beaten. When an enemy attacks, a white light appears in front of the character. At the moment when the white light flashes, tap the counterattack button in the lower left corner to block perfectly, and counterattack with the character's exclusive block moves, weakening the enemy's stamina. However, not all situations are so simple, and sometimes your block can make half of the damage dodge the enemy, which can be very confusing. In fact, the whole game is still quite difficult. When fighting, apart from getting rid of the limitations of the arrow keys, it's hardly much different from playing an action game. When the enemy's stamina bar reaches zero, we will have an extremely refreshing bullet time. According to the demo, it seems that bullet time doesn't consume action points, so you can attack all the time and enjoy the thrill of the battle all the time, it's just not clear what the end conditions are. In the lower right corner is the mass energy, and when the energy bar is full, you can freely choose a character to unleash your skills. This semi-real-time turn-based combat system is described by many players as playing an action game, but is limited by turn-based rules, which makes it a very special action game.
From Stardust Mobile will be available for Android and iOS. The game is priced at 68, and I don't know if players will be able to accept this**. Considering that some players want to play the game on the computer, the developers have also thoughtfully prepared a special version of the emulator so that players can enjoy the experience on the computer. Judging by the actual graphics, the game has at least four areas to explore. Although the combat system is called turn-based, it seems to incorporate a lot of real-time elements, such as bounces and dodges. In the previous demo, the combat process was very smooth, and the pace of the battle should not be slow. What do you think about this?