International Express · Customs Clearance · Auction on behalf of others
Overseas Antiques · Artwork · Famous Paintings · Famous Watches
【funinusa.net comprehensive report].Microsoft completed its acquisition of Activision Blizzard in October 2023, and now it1,900 employees who came to Blizzard, Xbox, and Zenimax are being fired. According to The Verge, the former bore the brunt of the layoffs. Blizzard's current president, Mike Ybarra, whose role is to oversee the acquisition, has resigned from Blizzard co-founder and chief design officer Allen Adham.
According to Phil Spencer's internal memo, employees affected by the layoffs will be notified directly and receive severance pay upon departure. If they're lucky, the perks will be similar to or better than Riot Games' generous six-month severance package, especially considering thatMicrosoft's $69 billion acquisition cost。However, the memo did not disclose the size of the severance pay, and the only information was the number of people who were laid off.
In the broader gaming industry, these layoffs are in line with similar layoffs at Amazon Games, Ubisoft, and other studios. Among the average PC hardware companies, even Intel is laying off more than 700 employees in 2023. Despite record revenues in all forms of gaming hardware, these layoffs continue. Unfortunately, many game studios seem to be sticking to an unsustainable model of permanent growth. This model has fueled shady in-game monetization initiatives and has also driven periodic mass layoffs in the gaming industry. Developers' accusations against this recent wave of layoffs are mixed. However, according towiredAccording to the October 2023 GDC survey, overhiring during the COVID-19 pandemic was cited as one of the main reasons. The increasing adoption of tools such as generative AI in game development may also help reduce the workforce in this field. However, it seems that the most affected by the layoffs are QA testers, not core developers. As always, it's not surprising to see massive layoffs of players of this magnitude in this industry, while regrettable. Hopefully, the increasingly unionized gaming industry will start leaning more towards long-term employees, rather than constantly acquiring and closing studio IPs, as it is now. Welcome to Fulinusa.NET forum discussions