I don't know how many years you've been playing Honor of Kings? I took a look at my registration time, and it's been more than 8 years since I registered my account, so I've also watched Honor of Kings step by step, so how should I evaluate the performance of this game today?
There must be a reason why Honor of Kings can last for so long, and the popularity has been very high, because many games may not be popular after a few years, and then there may be various advertisements, all kinds of VIPs, all kinds of rewards, and full screen benefits.
But it is obvious that the Glory of Kings does not, the Glory of Kings has been able to persist for so many years, in fact, a lot of efforts have been made in planning, it is no exaggeration to say that the Glory of Kings is indeed becoming more and more stable.
So what should we say about this game these days?
Without further ado, let's discuss it together.
1. Hero adjustment is stable.
The first is the stability of hero adjustment, as we all know, the most important thing in MOBA mobile games is stability, if the balance between heroes is lost, then there is no playability in MOBA mobile games.
Planning is still relatively stable in terms of hero adjustment, as long as some heroes are too excessive, then they will soon be done to this type of heroes, weakening the strength of heroes at the same time, but also strengthening those weak heroes.
In terms of hero adjustment, the planning has indeed achieved stable updates, of course, with the version update, it is definitely impossible to achieve a certain height of balance for all heroes, there is always a little way out, in fact, this is also very normal, I believe that no MOBA game can achieve the balance of all heroes, to reach a height.
But as long as there is a particularly big hero, the planner will basically find a way to adjust, and if it can't be adjusted, the skill will also be reset, which can really make the game more stable.
2. Optimized the game screen.
Then there's the game's graphical optimization, which is basically updated every season.
Maybe many players don't care too much about this aspect of adjustment and optimization, because after each new season update, a lot of content will be updated, including a lot of graphics optimization, UI optimization and other adjustments.
At present, the picture of Honor of Kings is still relatively good, in the game, the picture of the canyon map is also more exquisite, and the picture quality of the canyon map must be better, otherwise it will directly affect the game experience.
If you turn the graphics to the extreme, then you will find that the game graphics are even more refined.
Of course, a simplified screen has also been prepared for players with low mobile phone configurations, but the picture does not appear to be stuttering, so the stability of the picture is still worthy of praise.
3. Continuously solve problems.
While planning to update the game, in fact, some key problems will always be solved, such as the hero adjustment just mentioned, in fact, it is also one of the game problems to solve, in addition to hero adjustment, there are many game problems that have been optimized and solved one after another.
Many of the tweaks are very inconspicuous, for example, in the early days, Honor of Kings did not use the chat bubble to drag it to the grass and then tell teammates to be careful of the grass, or drag the chat bubble to the message panel, and the corresponding prompt will appear.
In the early days, in fact, there was only an attack, a retreat, or a collection of projects sent by these groups, so the optimization over the years has also made the game Honor of Kings more stable.
To summarize the main points.
After playing Honor of Kings for so many years, I have indeed watched Honor of Kings come step by step, and I have to say that the overall stability is indeed much better than before.
It can be seen that the optimization of the game and the suggestions of players are actually very important, and there are many changes, in fact, they are from the suggestions of players, and the planning will also listen to the ideas and suggestions of players, and then make adjustments, which is still crucial.
That's all for this article, I don't know if you have any other opinions? Welcome to leave a message in the comment area and communicate together.