Ambessa Play and Pentagram collaborate to launch a DIY spinning flashlight designed for children in

Mondo International Updated on 2024-02-08

Due to factors such as war and natural disasters, the number of refugees in the world has exceeded 1With 100 million people, half of whom are underage children, the desperate situation is the greatest survival test for refugee children. With this in mind, Ambessa Play and Pentagram, a long-established international design studio, have teamed up to create a DIY flashlight designed for children in refugee camps, which uses battery-free mainspring and simple and intuitive assembly to illuminate the future light for children in the dark.

According to British industrial design giant Jon Marshall, children can understand the infinite fun of creativity and life and STEM learning by disassembling and reassembling, so they teamed up with Ambessa Play to design a self-made flashlight for children over 8 years old. In order to make it more suitable for the living needs and safety of refugee children, Jon Marshall's team went deep into the refugee care organization in Calais, northern France, and worked with refugee children to develop and create, and finally designed this DIY flashlight that can be mastered, both safe and fun, the shell is made of durable and easy-to-maintain ABS plastic, all parts are 10 durable and safe independent parts, can use 16 flexible combination steps, with multiple practicality, can be handheld, It can also be worn around the neck or placed upright on the table for a variety of survival needs.

The flashlight uses a battery-free clockwork mechanism, no need to charge or match batteries, the clockwork type rotation power generation is extremely safe, which can effectively avoid any problems that may occur when children use the battery, just quickly stir the orange hand crank, one to two minutes can be quickly charged, and **15 minutes of LED light source power consumption; These self-assembleable parts kits are presented to refugee students to satisfy their thirst for knowledge and curiosity through easy-to-use combinatorial logic and basic knowledge of electricity science, combined with elements such as science and creativity and wilderness survival, to embark on their own creative adventures.

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