What do you think of the people in LoL who are proud of not surrendering?

Mondo Social Updated on 2024-02-12

Now there are many people, or old players who have come from the S1 and S2 periods, have a common trait, that is, no matter how much the current operation is pulled, the hand speed can't keep up with the brain, but the overall overall picture will not be outdated. A game can often be seen in about 10 minutes, and at 10 minutes, you may have your own head.

The economy is superior, but some old players can see that this has been lost, and problems may arise in the cooperation of the other party, the speed of support, the time of sending the signal, etc. At these times, unless someone on the opposite side drops the line, this one has already won or lost.

Combined with my own experience, my highest rank is drill one, dreadnought pioneer, s2 into the pit, s3**, s4 platinum, s5 diamond, and then basically hovered around diamond 3, platinum 1, s7 began to stop playing ranked, and changed to play the world of naval warfare, s9 back to the pit to transfer to ionia, but still don't play ranked, only play entertainment mode and matching. I fixed a few pairs, two diamonds, one platinum, one of the strongest kings-S8 period, and now a few of us don't play ranked, and we all have a job, who cares about that thing.

We now play Genting every day, occasionally matching, matching teammates are almost in the Platinum-Diamond range, occasionally meeting masters, and from time to time we will return to the Fearless Vanguard to play trumpet. The current law is that the more vegetables are unwilling to surrender, the smaller the snowball effect of the vegetables. When fighting with the diamond master, often one head, the gap between a dozen soldiers can be found, this one is gone, as long as the opposite side does not get sick, there is basically no possibility of winning, almost in a minute or so.

Communicate with your teammates to see if there is still room to play, if your teammates agree, it's 15 o'clock, and if you want to resist, then 20, not much Most of the time your teammates will spray up, but without exception, you basically haven't seen the other party hit the high ground, often after one or two small-scale team battles, it begins to decline, and finally the opponent's snowball rolls bigger and bigger, and collapses. And we are very happy to go back to the bronze game played by the Fearless Vanguard, basically we can win if we want to.

And the teammates of the bronze bureau have a great point, that is, they are generally not very good at scolding, but there is a funny spirit in it, and the jungler in the master bureau was caught and killed instead of being killed, so this one is basically broken directly. The jungler in the bronze bureau will instead say, this b is so strong, wait for me on the list, and I'll catch it again. And the snowball of the bronze game generally doesn't roll bigger, I've even seen the Nuoshou fight the sword demon to score 4-0, and in the end, the sword demon doesn't know how to counterkill the Nuoshou + Leopard Girl is not dead.

It's weird, because in the master game, a 4-0 No-Hand has to be caught by at least three people, while my 0-4 teammate can play two. This is probably why the more vegetables are more reluctant to surrender, because the consciousness is not in place, the snowball effect is not large, and the more it is delayed in the later stage, the more hope there is for a turnaround.

The game is becoming more and more balanced (deteriorated), there is no possibility of one person returning to the sky in team games, lack of tactics and communication, how can it be possible to win, as long as one person gives up, eighty percent will not win, waste time and do not surrender, I don't play anymore, I read books, play basketball, climb mountains, build blocks, drink, play console games What is not good, Lao Tzu's time is precious, others deliberately waste, don't blame me for not accompaniment.

Time has passed, and you are all idlers in the game, and you don't want to worry about anyone, after all, mortals are proud of being rich, and games are a tool to generate happiness (at least not once), if you are serious in this regard, then you should make more friends, let your friends recognize what you are proud of, rather than forcing others to spend with you in disguise, everyone's time is precious.

Ordinary people don't have the time to study games anymore (the reason why the games on the market are getting simpler and simpler). Life is busy, the real world is physically and mentally exhausted, and there is no honor in games (money and ability are honors), so games are a tool for recreation, that is, to expel emptiness. When the game is not so important, the orientation also becomes single, Lao Tzu doesn't care about winning or losing, winning or losing is meaningless (making money to support his family is the most meaningful), Lao Tzu wants to be happy, happy, happy, Lao Tzu's time is precious, you can't get happy, what wins and losses are nonsense, it's not that Lao Tzu is negative, because the people around him don't care about the meager honor obtained through the game.

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