Glory of Kings Year of the Dragon Event Consume bonds to enjoy benefits, and welcome new momentum on

Mondo games Updated on 2024-02-08

Glory of Kings Year of the Dragon Bond Consumption Event: Team, Consumption, and Prize Redemption Stages.

The annual bond consumption campaign will last for one month, ending on March 2nd. The event is divided into three phases: forming a team, consuming bonds, and receiving rewards. Before the 8th of the event, players will need to join a Platoon, each with a maximum of 20 players. A full squad will receive additional rewards such as an experience card.

The bond consumption phase will start on the 9th and last until the 24th. During this time, players can earn rewards through both individual consumption and teamwork.

The way to participate is very simple, according to the number of bonds consumed to get the corresponding rewards, of course, the probability of each level of rewards is also different, as follows:

The team consumes a total of 1,500 bonds—80 bonds, 10 glory points, and Hero Shards.

The team consumes a total of 2,500 bonds—80 bonds, 30 Glory Points, companions**, and Treasure Hunt Tickets.

The team consumes a total of 50,000 bonds-Erin's Adventure Dance, Yang Jian's Tianxiu Qiming, and the Brave Companion**.

The total consumption of the team is 100,000 bonds-A Ke Xiang Yu Luban No. 7 2888 Epic, Epic Brave Companion**.

In the Annual Bond Consumption Event, individuals who consume a certain amount of bonds will be rewarded with great rewards. When the personal consumption of bonds reaches 8888, you can get Treasure Hunt Tickets, and have a chance to get rich rewards such as Erin, Yang Jian's epic**, and Purple Star Coins. At the same time, there are also four rewards to choose from, such as the Golden Jade Full Hall, the Treasure of Wealth, the Tiger God's Blessing, and the Golden Jade Splendid Photo Frame.

In this experience server update, although 9 heroes have been adjusted, several heroes such as Yu Ji, Lian Po, Cheng Biting Jin and Bai Qi belong to the second adjustment. For example, Yu Ji reverted the change to base attack damage after retaining the effect of increasing the attack speed buff of the 1 3 skill.

4 Heroes Nerfed, Flattened:

1.Sun Ce's 2 skill removes the extra damage effect on wild monsters, weakens the efficiency of farming, and Sun Ce is about to return to the side lane when fighting the jungle.

2.Bodhidharma's passive strong pu upper limit has been increased to 4 and 2 skill damage enhancements, as a balance, the passive removal of the strong pu slow effect and the mid and late stage cd extension of the 1 skill, it looks flat, more to strengthen to optimize.

3.In addition to optimizing the sense of attack and performance of the skill, the 1st skill also added the effect that attacking targets below half blood can restore health, as a balance, removing the energy return mechanism after defeating the target in Tiger Form, and reducing the damage of the Tiger Form 2 skill.

4.Taiyi real people passively fixed a fixed increase of 20% of gold coins, and changed it to a bonus with the growth of the hero level, which was directly reduced by half in the early stage.

In this adjustment of Honor of Kings, Ma Chao ushered in an epic enhancement, which can almost be regarded as a small-scale rework. First of all, his passive ability allows him to have two Coldglow Guns at the same time, and his enhanced attack limit is increased to 2. Secondly, his ultimate was changed to have no cooldown, and became a storage ability, which grants a storage opportunity every 10 seconds, and the storage limit also increases as the ultimate level increases (starting with 2 times). In addition, Ma Chao's enhanced attacks have also added extra damage, and his passive health regeneration and all-skill damage have been changed to provide additional health and attack damage bonuses. It should be noted that this adjustment plan will need to be tested and balanced over time, so it may be weakened in the future.

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