What is the difference between the original art and the UI?
With the continuous development of the game industry, game concept art and game UI have become two indispensable parts of game design. While they both support the visual representation of the game, there are distinct differences between them.
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First, let's take a look at the original art. The original art of the game is the basic part of the game art design, which is mainly responsible for providing the concept design and art style positioning for the characters, scenes, props, etc. in the game. The original artist transforms the text description of the game plan into a specific visual image through painting, which provides basic materials for subsequent game development. Therefore, the original art of the game pays more attention to creativity and artistic expression, and the original artist needs to have a solid painting foundation and good aesthetic ability.
The game UI is the meaning of game interface design, which is mainly responsible for the design of various interfaces, icons, menus, operation buttons and other user interfaces in the game. UI designers need to design an interface that is easy to understand and operate in line with the game's world view and user experience needs according to the gamers' operating habits and user experience needs. Therefore, game UI pays more attention to practicality and user experience, which requires designers to have in-depth understanding and practice in the fields of human-computer interaction and user experience design.
In terms of specific work content, the content involved in the original game painting includes the conceptual design of characters, scenes, props, etc., and the original artist needs to create a visual image that conforms to the game's world view and art style according to the requirements of the game planning. The game UI involves the design of the game's user interface, icons, menus, buttons and other user interfaces, which requires UI designers to design an interface that is easy to understand and operate according to the needs and operating habits of gamers.
From the perspective of skill requirements, game original artists need to have solid painting skills and good aesthetic ability, and be able to skillfully use various painting tools to create. At the same time, they also need to understand the game art style and design specifications, and be able to design the concept and art style according to the requirements of the game planning. Game UI designers need to understand the knowledge of human-computer interaction, user experience design and other fields, and be able to skillfully use various design tools for interface design. In addition, they also need to understand the game operation and interface usage process, and be able to design the interface according to the needs and operating habits of gamers.
In the game development process, the game concept art and the game UI also have different roles. Game concept art is usually carried out during the game planning stage, providing the basic design for the overall art style of the game, characters, scenes, props, etc. The game UI, on the other hand, is usually carried out in the middle and late stages of game development, and is designed in detail according to the specific needs of the game and the player experience.
To sum up, although both game concept art and game UI provide support for the visual representation of the game, their job content, skill requirements, and roles are different. Understanding their differences can help with better game design and development.
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