On February 2nd, the version of the Honor of Kings experience server was updated, and the nine heroes ushered in the strength adjustment, so let's take a look at the specific adjustments.
First, Ma Chao is half redone
(1) The maximum amount of basic attack storage has been increased to 2 times
You can now pick up two Coldglow guns at the same time, and you don't need to pick up one gun after you have to make sure to fire a shot of Qiangpu as before.
(2) It can be used when the ultimate is level 1
The three-skill CD becomes 0 seconds, prepared once every 10 seconds, the initial storage limit is 2, and the three-skill storage limit is increased by 1 every time you upgrade, and the hero can use the three-skill when it is level 1.
(3) Reduced the bonus damage bonus for movement speed
Passive: 1 per 1 bonus movement speed 2 base damage 1 base damage per 1 additional movement speed.
(4) Adjustment of injury structure
Skill 1, 2, 3 all increased the base damage and skill level growth, and the AD bonus was changed to an additional AD bonus.
Passively being able to save two guns not only improves Ma Chao's instantaneous explosion, but also lowers the threshold for getting started, and you can use a large recruit gun at level 1 to enhance Ma Chao's early strength.
As for the damage, I roughly calculated that in the case of sprinting, the damage in the early stage is increased and the damage in the later stage is reduced, and the damage in the late stage is not changed much if the sprinting is not opened.
Second, Yu Ji semi-redone
[Yu Ji Mechanism Adjustment].
Base movement speed is increased by 10
Improved Yu Ji's running speed and pulling ability, and it will definitely feel much more comfortable to play.
1. 3 Skills increase with attack speed
When the attack speed reaches 0 40 80 120 160 200:
The first skill casts 0 20% 40% 60% 80% 100%, and the third skill shoots 1 2 3 4 5 6 crossbow arrows, and the repeated hit damage is attenuated by 40%, and the minimum attenuation is 20%.
[Yu Ji's damage value adjustment].
1. Skill Damage: 365 (+175 Lv) (+1..)2ad)→800(+160/lv)(+2.4 additional AD).
Before adjustment: 733 points for Level 1, 1963 points for Level 10 two-piece suit, and 2612 points for full-level Six God Outfits;
After adjustment: 845 points for the first level, 1749 points for the 10th level two-piece suit, and 2270 points for the full-level six-god suit;
That is, the damage of a skill is increased in the early stage and the damage in the middle and late stages is reduced, but the cast rate of a skill is accelerated, so the hit rate will be increased.
Skill 3 Damage: 180 (+45 Lv) (+85% AD) 360 (+180 Lv) (+1..)0 extra AD).
Here is an example of Yu Ji's full-level six god outfits, with 1706 damage to the ultimate before adjustment, and 2200 damage to the ultimate after adjustment.
Due to the increase in the number of arrows in the three skills, the damage of the three skills has been increased throughout the period, and the movement speed has also increased by 10 points, which is generally a medium amplitude increase.
3. Sun Ce weakened
2. Skill Effect Adjustment: Remove extra damage to monsters.
[Adjustment Analysis].
Sun Ce's second skill slashes the first time to deal an additional 40% damage to wild monsters, but this time this effect has been removed, weakening Sun Ce's farming speed.
It is a big blow to a small number of Sun Ce's jungler players, and Sun Ce's anti-jungle speed in the downwind game will also be affected, which is equivalent to limiting Sun Ce's ability to obtain the jungle economy.
Fourth, Cheng Biting Gold Enhancement
3. Skill Health Regeneration: 8% Max Health 380 (+190 Lv) (+11% Extra Life).
[Adjustment Analysis].
Cheng Biting Jinsan's skill regeneration has added 380 base values and 190 skill level growth, and 8% of the maximum health has been changed to 11% extra health bonus.
It seems that the planner has indeed heard the feedback from the players, and the value adjustment of Cheng Biting Gold this time is much higher than the previous one, ensuring that Cheng Biting Jin's blood return is improved throughout the period.
Fifth, the integrity has been strengthened
2nd Skill Shield: 350 (+70 Lv) 440 (+88 Lv) (+11% Extra Life).
[Adjustment Analysis].
Lian Po 2 Skill Shield has been increased by 90-180 base stats (as the 2nd skill level increases) and an 11% bonus to additional health.
At present, the experience service Lianpo passively added a new blood regeneration effect, and this time the shield value has been increased and the damage resistance has been enhanced, and the revised Lianpo has a very good chance to rise.
Sixth, the white adjustment
Health recovery for 1 skill: 2% max health 80 (+16 lv) (+2% extra health).
[Adjustment Analysis].
Bai Qiyi's skill has added 80-160 points of base value, 2% of the maximum health has been changed to 2% additional health, and the health regeneration value of the whole period has not changed much from before.
However, the revised Yellow Knife and Overlord Reloading are too suitable for white rising, so the strength of white rising in the next version is also improved.
Seventh, Bodhidharma weakened
Bodhidharma's passive enhancement basic attack storage limit has been adjusted to four times, and the second skill has increased the base damage by 10-20 points and 015% of maximum health.
The enhanced basic attack removes the 30% slowing effect, and the sticky ability is reduced, especially in the face of displaced enemies, the damage may not be higher than before, and in the future, it can only be bound to the grip of ice marks to solve the problem of retention.
One skill has been canceled by 04 seconds of level growth, that is, the full level of the first skill CD has become longer than before by 2 seconds, limiting the mobility of Bodhidharma and the number of times you can get enhanced basic attacks.
Eighth, Pei Baohu adjusted
New effect of Tiger Form 1 skill: Attack a target with less than half health, and restore 200 (+40 Lv) (+4% extra life) HP to the caster.
However, the effect of returning energy after defeating the target with Tiger Form 1 has been removed, and the Tiger Form 2 skill has also reduced the base damage by 20-45 and 03 additional AD bonuses.
That is, the health regeneration of the Tiger form has been increased, and the damage and energy recovery of the Tiger form have been reduced, which will cause the player to switch to the human form after using the first skill of the Tiger form, and it is likely that there will be no energy release skill.
Nine, Taiyi Zhenren weakened
Passive Gold Increase: Fixed 20% Increases by 10 20% (increases with the hero's level).
[Adjustment Analysis].
At level 1, the passive gold bonus has been reduced by 10%, and it needs to be upgraded to the maximum level to be the same as before, weakening Taiyi Zhenren's ability to provide additional economy to teammates.
It's a medium-amplitude nerf, and the effect of raising an archer is definitely not as good as before, but the control and resurrection mechanisms of Taiyi Zhenren have been retained, and after adjustment, it is still a strong support of the version.
The above is all the content of the experience server update on February 2nd, if you want to know more about Honor of Kings, please remember to pay attention!