Fight, Die and Resurrect
The game's combat style is somewhat similar to Dark Souls 3, with relatively simple attacks that test the player's agility, tactical strategy, and knowledge of the enemy.
Physical attacks are only available in normal attacks, dashing, and blocking, and you can use spells and potions to support the battle.
Each enemy has its own characteristics, and after you are familiar with their characteristics, you must effectively dodge attacks and achieve a harmless performance, so as to leave enough health for the bosses in the future.
For example, the spearman in the picture will turn red when shooting, and you need to run the Z to dodge the bullets and get close to attacking him.
Another example is the scout pictured, at the beginning of the attack, you need to block a few times, and he will have a gap for you to attack.
When the distance is widened, he will throw greatswords and grenades at you, dodge and then get closer, find a gap and hit again.
In addition to a large number of miscellaneous soldiers, there are also various large and small bosses waiting for you to challenge.
Each boss has its own unique attack style and support spells, and the highest attack efficiency can only be used after you are familiar with the opponent's attack style.
The protagonist's HP will not be automatically restored, and the blood recovery potion in the maze is very scarce, so you have to carefully plan the use of each bottle of blood recovery medicine to accumulate enough resources for the subsequent boss battles.
In each maze map, the location of the blood recovery potion is fixed and you need to keep these places in mind, and when fighting the boss, you need to accumulate enough medicine bottles. Be careful when opening a medicine bottle, there is a certain chance that monsters will be spawned.
The labyrinth in each area has only one respawn point (rest point), where it will automatically respawn after death.
When resurrected, all the character's health and stamina are replenished, 1 health recovery vial is replenished, and other consumable items are fully replenished.
Similar to the premise of Dark Souls, when exploring the labyrinth, you'll need to find a shortcut back to the respawn point (rest point) so that you can easily return to the battlefield if something unexpected happens.
Death will drop all unspent XP on you, regardless of whether you are killed by an enemy or fall to your death.
The location of death retains your soul, and if you pick it up, you can regain experience and recharge your health and health.
In fact, the dropped soul can be used as a large medicine, first fight with a nearby strong enemy, and then pick up the soul when the amount of blood is low, which can save the medicine bottle.