Ma Chao really did it all over again, and he could use the ultimate at level 1, and he could passive

Mondo games Updated on 2024-02-09

When there is nothing to lose in life, it is just a matter of starting over. The planner promised to strengthen Ma Chao, and now the plan is here. This adjustment is very strong, from passive to three skills, all-round improvement. Aside from the process and the results directly, this adjustment not only made Ma Chao's performance stronger, but also reduced the difficulty of operation, and passers-by also had a certain strength to play this hero. In addition, the problem that Ma Chao is too weak to the lane has been solved, and the increase in strength has made him no longer rely on economic suppression, and the reworked Ma Chao does not need to go to the middle lane to eat the line.

Passive adjustment, Ma Chao can pick up two guns at the same time, and can store two enhanced basic attacks, which means that Ma Chao's displacement is more convenient. Ma Chao's enhanced basic attack also comes with physical damage and health regeneration, as a balance, Ma Chao's movement speed weakens the blessing of the hero's strength, which is completely acceptable to everyone. In terms of skills, the damage of the first and second skills has been increased, and the ultimate has been changed to one level available, without CD, and the number of its stores increases with the skill level. The damage of the third skill has also been increased.

Next, let's analyze how the adjusted Ma Chao solves the problem of too weak alignment. The first-level Ma Chao is very weak, basically can't beat any of the heroes against the road, don't say anything, the first-level Ma Chao has no techniques, he can only go to prison, and he is easy to be stuck by the enemy. Now Ma Chao's ultimate move does not have a CD, the first level is available, and the problem of the stuck line is completely solved, and he can use the gun of the ultimate move to replenish the troops, so Ma Chao does not have a situation where the line is forced.

All of his skill damage is increased, and he can save one more shot to strengthen the basic attack. This means that Ma Chao's upper limit of operation has become higher, and the ultimate can be used at any time, and the three-finger operation is just the icing on the cake for Ma Chao, and he can easily control the current Ma Chao without pulling three fingers. Ma Chao is no longer overly dependent on the movement speed provided by sprinting, and the cost damage of the enhanced basic attack is still very high, which means that Ma Chao is no longer overly dependent on economic poor hitting damage, and he does not need to use his mobility to eat the lane in the middle lane, and this adjustment avoids the conflict between Ma Chao players and mid lane mage players.

What is the strength of the adjusted horse super, it is still impossible to make a conclusion, the strength of a hero has a great relationship with the data of skills. Ma Chao's core gameplay has not changed, although the damage of the movement speed bonus has been reduced, there is still damage, and at critical moments, you still need to sprint to increase your operation ceiling. It's just that the gameplay of Ma Chao's ultimate has changed greatly, and players can use their ultimate at any time, but they must store the number of ultimate guns before playing a group, otherwise they will not be able to play the role of Ma Chao harvesting people's heads.

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