It's been a few days since the season update, and I believe that my friends have also adapted to the rhythm of the current version, and among the heroes who have been redone recently, Yun Zhongjun's performance is quite eye-catching, although it was a little backward when it first appeared, but after a few days of transition, the appearance rate is as high as 21%, and the win rate is as high as 54%, and he has become a popular hero in the jungle.
Previously, Yun Zhongjun's appearance rate was less than 1%, mainly using ordinary attacks to deal damage, so it will need to produce a half-meat outfit to improve the output ability, but after the rework, the player's outfit is biased towards violence, so the ability to bring rhythm is further improved. Yun Zhongjun before the fourth level was still a little weak, and after the fourth level, there was a big reversal directly, a skill quickly approached the target, and the ultimate move was to divide the battlefield and bring the opponent away.
When you throw off the opponent, you still have area damage and knockback, so even if the target opponent is under the tower, Yun Zhongjun can quickly fly over and roll the opponent out and kill him. And then there's the redone Yun Zhongjun, after level four, it won't become the form of a rooster that players complain about, and even if you encounter a hero with a silent skill like Big Joe or Arthur, you won't worry too much about having more chances of escaping.
What do you think of the effect of the rework? Feel free to discuss!