Glory of Kings, whether your Sun Bin is T0 or a bastard depends on 5 skills

Mondo Social Updated on 2024-02-16

As the version of the game has evolved, the importance of support heroes in the game has gradually become apparent. They are not only the solid backing of the team, but also the key factor in determining the outcome of the game. Among the support heroes, Sun Bin has always been firmly on the throne of the T0 level with his outstanding performance. Although Sun Bin has undergone many weakening adjustments due to being too strong and having a high win rate, he still maintains his top position.

However, many players tend to see their teammates as a "bastard" hero when they see him choose Sun Bin. In fact, as long as you master Sun Bin's five tips, you can play the feeling of C position and lead the team to victory.

First of all, about Sun Bin's skill "Precision Time Bomb". This is a bomb-throwing skill that hits an enemy after three seconds**, dealing spell damage and a 40% slow effect to enemies within range. Although this skill has a large cast backswing, as long as you adjust the angle slightly as you move and throw it at a position on either side of the enemy, you can greatly increase the hit rate.

Secondly, one of Sun Bin's skills can also be used to "explore grass". When you're facing an unknown bush, you can throw a skill into it. If you hear the sound of bombs counting down, it means that there is an enemy ambush in the grass. And when facing a wide grass, you can directly open the second skill and rush over. Even if there are enemies crouching in the grass, you can use the acceleration and health regeneration effects of the second skill to save the day.

Next is Sun Bin's second skill "Time Lapse". This is one of Sun Bin's core skills, which can not only provide teammates with a 30% acceleration effect for 2 seconds, but also turn back time after 2 seconds, returning 25% of the damage taken during the return period and 25% of the mana consumed and energy bar. Therefore, the timing of releasing the second skill is very crucial.

In terms of gameplay ideas, Sun Bin, as a hero with very strong mobility, should not be limited to being connected with the shooter. At level 1, you can first go to the mid lane to help grab the lane, and use a skill to quickly clear the back row of creeps to help the mid lane hero quickly rise to level 2. After you reach level 2, you can use the acceleration effect of skill 2 to lead your teammates to wander around to support.

Finally, there is the choice of Sun Bin's outfit and inscription. The recommended inscriptions are 10 Fate, 10 Harmony, 10 Void; Outfits include Redemption, Arcane Boots, First Light of the Rising Sun, Bad Omen, Witch's Cloak, and Ice Staff. This set of builds and inscriptions not only provides a decent candus, but also has some damage capabilities. Of course, each hero's playstyle is not fixed, and needs to be adjusted according to the lineup. If the opposite spell deals high damage, you can swap the Mage's Boots for Resistance Boots.

As a hero in the late stage, Sun Bin will become very powerful after the equipment is formed. With his ability to pull and lift blood, it's hard to lose a teamfight. Therefore, when choosing Sun Bin as a support hero, you must give full play to his strengths and characteristics in order to lead the team to victory.

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