Hi dear friends, I'm Qijia.
Recently, many students have inquired privately with the authors of the Ivy League Summer Academy: ".We know a little bit about trickery, but what is narrative trickery?How to use it?
When the friends ask questions, of course, the teachers of the Ivy League Summer School are responsible for solving them.
Through this article, Ivy Summer will explain to you the "narrative trickery of script killing".
"Narrative trickery"is a relatively new concept that generally refers to a strategy to mislead, deceive, or influence an audience by altering or manipulating the way a narrative is manipulated.
This ruse focuses on influencing how information is presented, rather than directly tampering with facts.
It may include changing the structure of the story, emphasizing specific details, presenting information selectively, or interpreting facts in a deliberately misleading way.
Narrative trickery is an important creative skill in the interactive mystery game of script killing, which can increase the complexity and fun of the game by skillfully manipulating the narrative.
Ivy Summer will work with you on how to skillfully use narrative trickery in the script kill, so that players can fully experience the fascinating reasoning plot.
First of all, the teachers of the Ivy League Summer School will share some tips with you:
1.Create diverse perspectives
By setting up multiple characters from different perspectives, creators can shape a more complex story world.
Each character has their own story threads and motivations, and these threads tend to emerge over the course of the game's development.
In this way, players need to piece together a complete story by themselves through dialogue and clue collection, which increases the difficulty and fun of the game.
2.Selective presentation of information
Creators can intentionally selectively present information so that certain key information is temporarily hidden in the game.
This can be done through false clues, misleading conversations, etc.
In this way, players need to carefully distinguish between the truth and falsity of information, challenging their observation and reasoning skills.
3.Non-linear arrangement of the timeline
Putting the story's timeline out in a non-linear way is another powerful tool for narrative trickery.
By interspersing the story with flashbacks or foreshadowings, creators can create intricate plot structures that require players to think more deeply about how events unfold and why.
4.Role change and development
By setting up the transformation and development of the characters, the creators can make the players feel the intricate relationships between the characters.
This narrative trickery not only adds to the drama of the story, but also makes it more difficult for the player to unfold events.
5.The twists and turns of the truth
In Script Kill, the revelation of the truth is the climax of the game.
By employing narrative trickery, the creators can make the revelation of the truth more bizarre and bizarre and surprise the player.
This will make it challenging for even experienced players, increasing the playability of the game.
Overall, narrative trickery in Script Kill is a complex and subtle technique, and by skillfully manipulating the narrative, creators can create more compelling mystery plots.
This design not only challenges the player's intellect, but also provides them with a gaming experience full of mystery and surprises.
In order to help everyone better understand how to manipulate the narrative and increase the fun of the script killing game, the teachers of Ivy City Summer School have prepared some examples and corresponding practical skills for the students.
Case title: "The Realm of Quiet Night".
1.Character introduction
- Yusuke Fujiwara
Motivation: I want to break free from the shackles of my family and find my own path.
- Miko
The Oiran in the manor hides a mysterious background from the past.
Motivation: The desire to find one's true identity and hide from the shadows of the past.
- Chiko (girl).
The handmaiden of the family knows a thing or two about the art of ninjas.
Motivation: Loyal to the owner, hoping to protect the honor of the family.
- Shuorui
A swordsman who is good at martial arts and has protected his family for many years.
Motivation: Maintain the safety of the family and protect the heirs.
- Cloud Dragon (Monk).
Motivation: Find the best power in the manor and purify the soul.
- Luna (mysterious dancer).
A mysterious woman known for her dancing and prophecy.
Motivation: Sensing that something ominous is happening in the manor and trying to prevent a catastrophe from happening.
2.The unfolding of narrative trickery
Act I: Moonlit Night Festival
The characters gather at a moonlit night festival at the manor, and Yusuke Fujiwara expresses his dissatisfaction with the ninjutsu heritage, causing tension in the manor.
Act II: The Missing Swordsman
The family's swordsman disappeared in the night, and a shadow hung over the manor.
Reveal the secrets of the swordsman's past through character dialogues and scenes, and he may be involved in the ** power in the manor.
Act III: The truth emerges
Through investigation, the player discovers that the swordsman Shuoya was killed by someone in the family, and this person turned out to be Yusuke Fujiwara, in order to get rid of the pressure of the ninjutsu inheritance.
Luna, a mysterious dancer, reveals the power of the manor and proposes a solution.
Act IV: The Final Showdown
In the final showdown, players need to uncover the truth about the manor and unravel the secrets of the family.
Eventually, the player discovers that the swordsman Shuo Ye is not innocent, and he also participated in the ** experiments in the manor.
3.Skill
Use Japanese elements such as ninjutsu, oiran, swordsman, etc., to add a sense of fantasy to the plot.
By revealing each character's past and motivations, the plot is enriched, leading players to dig deeper into each character's story.
Create a mysterious disappearance plot, reveal the best power in the manor, and add depth to the story.
In the final reveal, put the mysterious dancer Luna as the key character to put the finishing touches on the story.
With such cases, you can flexibly use narrative trickery in a Japanese setting to create a mystery plot full of traditional elements, providing players with a unique scripted killing experience.
4.Selective presentation of information
Example: The cause of death of a victim was poisoning, but the game does not reveal this information at the outset, and instead deliberately provides false clues through eyewitnesses, suggesting that the cause of death may be related to strife or money.
Practical application skills:
Selectively reveal key information to create confusion and allow players to reason through the need to carefully sift through clues.
Using false clues to guide the player's guess makes it more difficult to get to the truth.
5.Non-linear arrangement of the timeline
Practical application skills:
Use backtracking or future foreshadowing plots to break up the linear structure of the story.
Revealing key information at different points in time makes it necessary for players to integrate information from different points in time to draw conclusions.
Case title: "The Puzzle of Time and Space".
Act I: Field Investigation
Players gather in an old Japanese garden to investigate a sudden case. They began to collect clues from the scene, but it was difficult to conclude the truth from the situation in front of them alone.
Act II: Going Back to the Past
Through the intervention of a mysterious figure, players are able to travel back in time to key moments in the past. In past scenes, they gradually reveal the complex relationships and hidden motivations between the different characters. In the process, each character has memories of key events.
Act III: Foreshadowing of the Future
As the plot progresses, the appearance of a prophet adds to the mystery of the story. She was able to predict future events, but the information was scattered at different points in time. Players need to interact with the prophet to get clues about the future.
Act IV: Return to the scene
Returning to the field investigation, players begin to integrate information from backtracks and future foreshadowings. As they gradually restore the various fragments of the timeline, the truth of the case gradually emerges.
Practical Techniques for Narrative Trickery – Using Backtracking and Future Foreshadowing
Using the intervention of mysterious characters and prophets, the linear structure of the story is broken through the technique of backtracking and future foreshadowing.
Uncovering key information in past and future scenarios requires players to integrate clues from different points in time, challenging their reasoning and observation skills.
5.The twists and turns of the truth
Example: The player initially thinks ** is a character who often appears in front of them, but at the last moment it is revealed that the real ** is a secondary character who has been overlooked, and he manipulates everything behind his back.
Practical application skills:
Craft red herrings to keep the player's attention focused on a certain character, and then reveal the real culprit at the climax point.
Use the design of the mystery to make the truth more unexpected and increase the surprise of the game.
Through our above examples, you can see how narrative trickery can be used flexibly in script killings to create dramatic and interesting reasoning plots.
In actual creation, the key is to maintain a balance and ensure that players can understand and immerse themselves in the story, rather than feeling overly complicated or confusing.
Experiment with different elements and plot structures to make your script full of challenges and surprises.
Maybe everyone will follow the small skills learned to correspond to the idea, in fact, after we learn the small skills, we can also easily synthesize to set up a narrative trick.
Next, let Ivy Summer use multiple narrative trickery techniques to set up a script killing game for your friends!
Script Kill Story: "The Mystery of the Shadow".
Setting: In an old art gallery, six artists from different backgrounds come together for a mysterious exhibition. As they prepare to leave, they find that all exits are blocked, and they are caught in a seemingly inescapable shadow puzzle. What is even more shocking is that one of the famous paintings in the museum suddenly disappeared, and a person also mysteriously disappeared in the middle of the night.
Brightline Story:
Art Gallery Opening: Six artists are invited by a mystery sponsor to participate in the gallery's opening exhibition.
Missing Famous Paintings: On the occasion of the celebration, one of the precious famous paintings suddenly disappeared, causing a commotion.
Exits Locked: During the investigation of the disappearance, the six artists discover that all exits are blocked, and they are trapped in a secret room.
Dark Line Story:
Mystery Sponsors: Uncover the true identities and purposes of the mystery sponsors, and why they chose these six artists.
Trick 1: The mystery sponsor is actually one of the missing artists, infiltrating under a false identity.
False Clues: Set up false clues to make players suspect each other for a while, adding to the tension.
Trick 2: False clues lead players to the wrong artist, allowing the real culprit to hide his identity in the chaos.
Missing Artists: Is the sudden disappearance of an artist related to the disappearance of a painting?Or did they fall victim to this puzzle?
Trick 3: The missing artist is actually a mastermind behind the scenes, guiding the direction of the investigation through his own disappearance.
The plot of each scene:
Opening of the Art Museum: Six artists met in the ** hall of the Art Museum to open the exhibition.
Famous Painting Missing: While admiring a famous painting, suddenly a painting disappears, sparking confusion and speculation.
The Mystery of the Chamber of Secrets: When the artists try to leave, they find all the exits locked and trapped inside the art gallery.
Biography:
Mystery Sponsors: Possess ulterior motives and have some sort of connection to all artists.
Artists: Have their own secrets, their motivations, or some unknown past.
Missing Artist: Is there a contradiction between them?Why did they disappear all of a sudden?
Trick 4: The missing artist is actually complicit in a mysterious sponsor who uses his disappearance to lead the investigation.
Player characters, questions, secrets:
With character cards, each player has their own background, motivations, questions, and secrets, some of which may be false information.
Trick 5: Some of the key information players learn is false and used to confuse the public.
Emotional Flashpoint:
In the process of solving puzzles, players may find that their relationships are more complex and emotionally fluctuating as clues are revealed.
In this case, through the clever use of narrative trickery, false information is interspersed between the bright and dark lines, making the player need to be more cautious when reasoning. Each character and plot has an unknown dimension that will make the whole script more challenging and dramatic.
Today, the Ivy League Summer Academy's explanation of "narrative tricks" has come to an end for the time being.
Friends, knowing how to use narrative trickery to help us design murder cases, we have to create them seriously.
I hope that the Ivy League Summer Academy will see the works of my friends at the exhibition in the near future!
Everyone have to work hard to create, and we'll see you in the next article!
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