I have to say that Ao Yin, who has not been tested on the experience server and directly launched to the official server, is indeed a strong person. Today, he has a win rate of over 536%, and the appearance rate is also around 12%, becoming a role in the high-end game.
His ultimate has a length of 65 seconds can not be selected, and you can ignore the terrain, the two-stage knock effect of the three skills makes it almost difficult for him to be caught in the late group, so there is a stable output development environment in the early stage, and the later stage is to make the opposing player helpless with a unique mechanism.
However, this role also has shortcomings, for example, his strengthened basic attack backswing is more obvious, and the skill vacuum period is relatively long in the early stage, so its strength is average in the lane period, if it is the current popular Huang Zhong, Goya, Jia Luo and others can easily get the line power in the line period, and line tyrants like Sun Shangxiang and Di Renjie can also suppress Ao Yin's development.
In addition, Ao Yin's ultimate is still quite useful when harvesting the endgame, but don't forget that it can't be attacked in the air, so some heroes with long hands can come to target him, and the more typical ones are the cadres Mo Xie and Baili Shou Covenant, and their consumption can make Ao Yin have to open up in advance to avoid damage, and the next state will be worse.
In addition, Ao Yin's enhanced basic attack effect and attack speed cannot be shared, so Cai Wenji, Sun Bin and other auxiliaries can also effectively target him.