Explore a large number of class adjustments in the Season Blue Post, and the Sky Defying weapon will

Mondo games Updated on 2024-03-08

Blizzard has released a new blue post adjustment, in addition to a large number of class balances, it has also fixed the **bug that the boss Kadammu dropped the 125 level that can only be equipped, it seems that the appearance of that sword is really just an accident.

Kaadam no longer drops unrelated items. Kaadam now regenerates less health from the self** effect. Kadammu has grown in size, and he is now more vulnerable. Light Radiant Vitality Potions now also increase ranged attack power. Magic Seal: Innovation now increases ranged attack strength in addition to its normal effects.

Updated the Superconducting Gold Chain Belt infotip to better reflect the effect of the Superconducting Gold Chain Belt.

The "Increase ranged, melee, and spell hit crit" tooltip in Season of Exploration has been updated to be more concise, but the effect has not changed. DruidFixed an issue with Survival Instinct where druids would sometimes incorrectly gain health when transforming into Bear, Cat, or Giant Bear while the ability was active. HuntersChimera Shot damage increased to 120% of ** damage (up from 100%), and Chimera Shot Viper Spike damage increased by 48% (up from 40%). Shot base damage increased by 15%, chisel damage increased to 65% of ** damage (previously 50%). MageFrost Arrow Base Damage is increased by 50%, and Bonus Spell Damage Increase is increased by 16%, the same value as Fireball. Spell Frost Arrow has 50% increased base damage and 14% bonus bonus damage to additional spells, the same value as Ice Arrow. Regeneration, Swarm Regeneration, and Temporal Grace have 88% increased spell strength multiplier. Dev Note: This is to compensate for the "*Mage", whose main equipment stat provides "Spell Damage and ** Effects" instead of just "* Effects". Reduced the cost of condensed power by 44%. Fixed some tool information prompt issues with Grace of Tranquility. PaladinSeal of Martyrdom's melee attack deals 50% damage (previously 40%). The Seal of Martyrdom's judgment effect has been increased to 85% damage (previously 70%). The Seal of Martyrdom and Judgment effects now benefit from the talents associated with the Seal of Justice, especially the enhanced Seal of Justice. WarlockWhile the Synergistic Tome is active, Warlocks and their pets deal 25% more damage (previously 5%). ShamanFixed an issue where the Earth Shield had the wrong ** value. WarriorsDoom Strike damage increased to 150% of **dps (previously 100%), then calculate the gain from piercing stacks. Fixed an issue where Interception was headed, and now the Critical Damage effect would continue to work on the target after a Warrior died.

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