The hotspot engine program PICO officially announced on March 7, PICO OS 59.0 Update, which brings new desktop connectivity features, enhanced gesture recognition accuracy, and a series of VR experience optimizations. The updates of these features will bring users a more immersive and free VR experience, leading the VR interaction revolution.
According to the presentation, Pico OS 59.After the version 0 update, the "PICO Game Streaming Assistant" will be upgraded to "PICO Connect", which supports desktop interconnection of PC and Mac computers, and users can control computer devices through PICO XR devices. Users can open their computer's desktop in VR and use gamepads or gestures to do so, without the need for a keyboard or mouse. At the same time, PICO Connect also supports multi-desktop switching, allowing users to connect multiple display devices at the same time to achieve multitasking and multi-screen display. Pico Connect not only allows users to enjoy various applications for PC Mac in VR, but also allows users to play SteamVR games in VR. Officially, PICO interconnection adopts a new streaming architecture, which improves the compatibility and stability of SteamVR, and brings super-resolution function and gamma adjustment function, in terms of connection mode, PICO provides wired and wireless connection methods, and supports low-latency connection. The launch of Pico Connect will open up a new VR world for users, allowing users to seamlessly switch between different platforms and applications in VR to enjoy richer and more diverse VR content.
In this update, PICO's gesture recognition function has also been upgraded and optimized, improving the accuracy and stability of gesture recognition. Officially, pico has adapted the most common thumb and index finger pinching methods one by one, making the recognition more accurate, while reducing jitter, reducing latency, and making it easier for users to click. Pico Connect also supports both joystick and gesture operation, allowing users to control their computer devices without a keyboard or mouse, and can also adjust the size, distance and position of the window through the joystick. Pico's gesture recognition function not only allows users to achieve more natural and intuitive interactions in VR, but also allows users to experience more gesture-controlled applications and games in VR, such as "Air Guitar", "Air Piano", etc. Pico's gesture recognition function will bring users a more free and interesting VR experience, making users' hands the most powerful tools in VR.
In addition to the updates to desktop connectivity and gesture recognition, Pico OS 59.Version 0 also brings some other VR experience optimizations, such as the addition of "Smart Capture Mode" to the PICO, which can automatically identify common formats and improve the image quality and smoothness of 4K VR through algorithms; pico **atar sdk v1.0 is open to developers, and developers can pull the personalized image created by users in the **atar editor through the **atar SDK to optimize their application experience; The PICO SDK is coming to v2Version 5, which has enhanced gesture recognition accuracy, gesture support for Live Preview, support for XRI, Unity's most popular XR interaction framework, and support for Unreal53 Engine support. These updates will provide users and developers with more complete and efficient VR services, and enhance the playability and creativity of VR.
pico os 5.9.The update of version 0 is a revolutionary innovation of PICO's VR interaction, which will bring users a more immersive and free VR experience, allowing users to seamlessly switch between different platforms and applications in VR to enjoy richer and more diverse VR content. As a leading VR all-in-one manufacturer in China, Pico has been committed to providing users with better VR products and services, and constantly promoting the development and popularization of VR technology. pico os 5.9.The update of version 0 also shows Pico's forward-looking vision for VR interaction, leading the VR interaction revolution and making VR an indispensable part of people's lives and work.
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