The Three Kingdoms killed last year s turnover exceeded one billion, is the planning of Liang Enterp

Mondo games Updated on 2024-03-01

As we all know, the Three Kingdoms Kill operator has undergone several changes, from the earliest Shanda, to the later winger, and then to today's travel card, as we all know, the most conscientious operation of the Three Kingdoms Kill is always the previous one, and the most thriving is always the next.

However, although the winger said that he had a conscience, there was a tearful operation that was impossible to have in today's dog card era, but the Three Kingdoms was running wildly on the downhill road in his hands, almost to the edge of burping, at this time Gou Ka came, let's cheer back My dog card, my proudest operation, the purpose of cheating Krypton, and the powerful opening box!

Since Gou Ka took over the Three Kingdoms, this game has really radiated new vitality, first becoming the top 50 in the mobile game turnover list, which is really jaw-dropping. Even last year, the mobile version directly exceeded 1 billion, which was a magnitude that I never dreamed of.

Gou Ka's planning skills are not to be underestimated, and they cleverly combine the official rank system, the box, and the landlord game to make the game even more engaging. Let's take a detailed analysis of how Gou Ka led the Three Kingdoms to success step by step.

First, let's talk about the rank system. It is definitely a major innovation in the Three Kingdoms Killing, which unites everything in the game as a general, and the general's power determines the official rank, forming a chain of contempt. This system motivates players to constantly improve their skills and invest a lot of time and energy in their pursuit of higher ranks. Although some have questioned the relationship between rank and playing skills, rank is more of a "hierarchy system" and has little to do with technique. Nowadays, the Three Kingdoms Killing is no longer an era of technological duels, but an era of kryptonite ability, which is the credit of the official rank system.

Next, let's talk about boxes. The box can be said to be the core of the Three Kingdoms Killing currency system, and by opening the box, players can quickly accumulate a large number of game resources and realize their dream of getting rich. The appearance of the box prompted players to become fanatical about kryptonite because it provided them with a quick way to obtain in-game resources. Despite the criticism that the box brings money trading and cheating, it also generates significant commercial profits for the game, which is a big plus for the operator.

Finally, let's look at fighting landlords. Although the game itself is not the key, it is possible to further improve the player's strength by winning golden tickets by fighting landlords, and then exchanging them for krypton gold items, which makes the in-game currency system more fluid. Players obtain golden tickets through the landlord game, and then exchange the golden tickets for krypton gold props, forming a "krypton gold cycle", which has brought considerable benefits to the operator.

Overall, these innovations and improvements have given New Zealand a new lease of life, and Gou Ka Project has really understood the game. The clever combination of the official rank system, the box and the landlord game brings more fun to the game and also brings lucrative economic benefits to the operator. Although some people are skeptical about these changes, they have undoubtedly injected new impetus into the development of the game, and whether players enjoy a better gaming experience can only be said to be a big continuation of the game.

Ten years of dreams, fight on the battlefield, pay attention to the incense game, and get more cutting-edge and interesting information about the mobile version of the Three Kingdoms at any time!

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