The Three Kingdoms Kill Thousand Words skill can t beat the standard general, this is the Gou Card d

Mondo games Updated on 2024-03-01

Three Kingdoms, a board game that makes players' blood boil and strategy agitated. was born out of thin air and won the national No. 1 board game throne in one fell swoop, but now, not to mention the prosperity, conscience planning is certainly touching.

However, the most important thing is that skills have become the soul of this game, and the number of skills of the generals is also increasing, as if they really regard skills as a necessity of life. Let's take a look at which generals have written skills all over their brains and made them a staple food in life.

First of all, let's take a look at Nanhua Old Immortal, this newly killed old immortal, different from the previous Niu Ma Lao Immortal, he showed his "skill book" as soon as he came on the field, which is simply a sea of skills. The number of skills is so large that the number of people can't overwhelm it, there are a total of 12 skills, plus the two that come with it, a full 14 skills, which is really breathtaking. These skills even include "Yin Soldiers", which makes people sigh at Gou Ka's creativity, and it is really unbelievable that he turned his Yin soldiers into skills.

Let's take a look at Guan Ning again, although Nanhua Lao Xian has many skills, but in fact it is just the rhythm of "come and come, send skills", and the skills are basically given to others, and he has not increased much. And although Xu Shao has many skills, he can only choose one at a time, and he will be gone when he runs out. But Guan Ning is different, the skills he has obtained will never be lost, written directly on the generals, it is simply a collection of skills, and the skills are stacked more than the generals themselves, and even the original painting face is covered. 7 blood 19 skills, what is this concept? Even the big ghost of ghost hunting doesn't necessarily have so many skills, right? Not to mention the big ghosts, even a bunch of ghosts don't add up to as many as his skills.

Next is Xu Shao, who is nicknamed "Shen Zuoci" by his family. Zuo Ci can only draw a small incarnation card library after half a day of development, while Xu Shao comes with a super incarnation library, which is simply an upgraded version of Zuo Ci. Looking at his piles of skills, I'm afraid he can't even count them himself, there are about 104 skills! What the? A few skills, a dozen skills, and dozens of skills also want to compete with Xu Shao? That's self-defeating. Although Xu Shao can only draw three skills at a time and then choose one, the reading comprehension of these skills is enough to make people rack their brains, and some skills may directly collapse if they are placed on other generals.

Finally, let's take a look at the original beta version of Shensun Quan, although it is officially served in a concise version, but this first version can be said to have left a strong mark in the history of the Three Kingdoms Defense design. It seems that the design is unfathomable, and the playability and history fit are extremely high, but in fact, it is completely a defense, and the skills are simply piled up casually, and there is no sense of design at all.

The only thing that is gratifying is that the name design of his fate line is not bad, although it is also a bit out of the book bag. There are a total of 6 lines and 18 skills, the strong line can barely be regarded as a tulle quartet, and the weak line can't beat the standard Liu Bei at all. Sun Quan, the god of the heavens, tested it in OL, but finally left silently, without a sound. To be honest, an imbecile design like Shensun Quan exists purely to pile up skills, and if you come to a skill, I'll spray one. I'm here to play Three Kingdoms, not to do reading comprehension.

Ten years of dreams, fight on the battlefield, pay attention to the incense game, and get more cutting-edge and interesting information about the mobile version of the Three Kingdoms at any time!

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