The experience service of the big priest has not been released, and the king update has been fully e

Mondo games Updated on 2024-03-07

Hello everyone! The new issue of King Information is here! In order to maintain stability, the Honor of Kings Cultivation Land Experience Server will be updated from 20:30 to 23:30 on March 5, 2024, and the updates are as follows.

Base Attack: 178 (+15.)6*Hero Level) 176 (+12.1*Hero Level).

Passive: Basic Attack Damage: 04ad→0.45ad

Skill 2: Effect Adjustment: The enemy will take damage and slow down when he steps on the dead branch on the wall of life and death, and then the dead branch will disappear.

Skill 3: Base Damage: 400 (+200 Lv) (+1..)0 additional AD) 400 (+200 Lv) (+1..)3 additional AD).

Skill 3: Defeating enemies in the Witch state no longer extends the duration of the Witch state.

Optimized the indicator of the skill of the Great Division, and optimized the feel of the second stage of the Skill of the Great Division.

Fixed an issue where there may still be more than 3 people in the chain during the Commander Enhancement Basic Attack, and fixed an issue where the damage of the main target's orb was abnormal during the Commander Enhancement Basic Attack.

Ao Yin's second skill strengthens basic attack recovery, and halves the recovery effect on non-hero units. Four-skill no longer refreshes one-two-three skills.

When King Lanling is invisible, clicking on the four skills again requires the adjustment of the stealth state again.

Sun Wukong's second skill has a cooldown of 8 (-0.).6/lv)→6(-0.2/lv)

Zhu Bajie's passively enhanced basic attack deals damage 40 (+2 hero level) (+0..)5% Max Damage) 70 (+5 Hero Level) (+035 extra AD).

Passive effect adjusted, 30% of damage dealt to heroes and non-heroes 15% of residual health is converted to true HP (3% per 1000 additional HP) 15% conversion ratio, linear effect).

1. Skill cooldown rescaled from a fixed 8 seconds to 8 (-3 lv) seconds.

1. Skill: Damage Adjustment: 105 (+15 Lv) (+8% Max Health) 450 (+90 Lv) (+1 ..)0 extra AD).

Skill 1: Effect Adjustment: Increases damage by an additional 30% against creeps, 50% against monsters, and 50% damage against non-hero units

2nd Skill: Cooldown: 11 (-0.)6/lv) →10(-0.4/lv)

2. Skill: Base Damage: 150 (+30 Lv) (+0..)5ad) →225(+45/lv)(+0.7 additional AD).

2nd Skill: Impact Damage: 150 (+15 Lv) (+6% Max Health) 425 (+85 Lv) (+1 ..)0 extra AD).

Skill 3: Damage Adjustment: 250 (+75 Lv) (+0..)9ad) →350(+ 175/lv)(+1.6 additional AD).

Sun Ce's Passive: Increases Armor: Increases armor by 20 48 points per stack and 16 32 points of armor.

Lan's 1st Skill: Cooldown: 11 (-0.)6/lv) →10(-0.4/lv)

Skill 2: Enhanced Basic Attack Damage: 35 (+15 Lv) (+0..)7ad) →50(+ 10/lv)(+0.75ad)

On the whole, Ao Yin's recovery and four skills have been weakened, and the rest of the skills are no longer refreshed, and the cooling has returned to normal. Zhu Bajie is enhanced from the overall point of view, with both damage and frankness, and the skills are greatly changed. The Monkey King has been enhanced, and the farming efficiency is higher and more flexible. Sun Ce's armor was weakened. Before the official server was launched, the Great Priest was brutally weakened.

Overlord reloaded max health increased from +2000 +1500

Added 100 Physical Defense and 50 Spell Defense.

Added Passive - Destiny: Increases extra life by 10%.

Passive-Revital: Regenerates 1% of lost health every 2 seconds, and changes to 3% of max health and increases movement speed by 30 per second after leaving the battle5% max health, double the regeneration effect after leaving the battle.

Rui Scale Blade ( Dragon Scale Sword reworked) basic attribute.

Base Health: +400 Added Physical Defense: +60

New Passive-Heavy: Each basic attack has a 15% chance to deal 300 600 + 20% extra life to creeps and creeps (ranged heroes are invalid).

Removed passive content related to Jungler Knives.

Raging Dragon Shield (Fury of Fire Reworked) basic attribute.

Max Health: +1100 1200 Added Physical Defense: +120

New Spell Defense: +60 Movement Speed: 8% 0

Added Passive-Heavy Damage: Each Basic Attack has a 30% chance to deal 300 600 + 20% bonus Life Physical Damage to creeps and creeps (ranged heroes are invalid).

Added Passive-Divine Power: Each basic attack action deals 50 100+5% additional life points physical damage, halved on heroes (ineffective for ranged heroes).

Removed passive content related to Jungler Knives.

It is worth mentioning that the Overlord Reload will be an artifact of the tank, adding extra life and double resistance, and the passive can also regenerate health. In the rest of the game, it was almost a tank warrior who had one hand. What do you think about this update? See you in the comments section.

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